NullFloat64

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.database.sql
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor

 

constructor

 

NullFloat64()

 

init()

 

Sub New()

constructor (Double, Boolean) .NET, .NET Standard 2.0

 

constructor(aFloat64: Double; aValid: Boolean)

 

NullFloat64(Double aFloat64, Boolean aValid)

 

init(_ aFloat64: Double, _ aValid: Boolean)

 

Sub New(aFloat64 As Double, aValid As Boolean)

Parameters:

  • aFloat64:
  • aValid:

constructor (float64, bool) Island

 

constructor(aFloat64: float64; aValid: bool)

 

NullFloat64(float64 aFloat64, bool aValid)

 

init(_ aFloat64: float64, _ aValid: bool)

 

Sub New(aFloat64 As float64, aValid As bool)

Parameters:

  • aFloat64:
  • aValid:

constructor (NullFloat64)

 

constructor(value: NullFloat64)

 

NullFloat64(NullFloat64 value)

 

init(_ value: NullFloat64)

 

Sub New(value As NullFloat64)

Parameters:

  • value:

Float64

 

var Float64: float64;

 

float64 Float64

 

var Float64: float64

 

Float64 float64

 

FIELD Float64() As float64

Scan

 

method Scan(value: Object): error

 

error Scan(Object value)

 

func Scan(_ value: Object) -> error

 

func Scan(value interface{}) error

 

Function Scan(value As Object) As error

Parameters:

  • value:

Valid

 

var Valid: bool;

 

bool Valid

 

var Valid: bool

 

Valid bool

 

FIELD Valid() As bool

Value

 

// .NET, Island
method Value: tuple of (Object, error)
// .NET Standard 2.0
method Value: ValueTuple<Object, error>

 

// .NET, Island
(Object, error) Value()
// .NET Standard 2.0
ValueTuple<Object, error> Value()

 

// .NET, Island
func Value() -> (Object, error)
// .NET Standard 2.0
func Value() -> ValueTuple<Object, error>

 

// .NET, Island
func Value() (interface{}, error)
// .NET Standard 2.0
func Value() ValueTuple<interface{}, error>

 

// .NET, Island
Function Value() As Tuple (Of Object, error)
// .NET Standard 2.0
Function Value() As ValueTuple<Object, error>

 

Float64

 

var Float64: float64;

 

float64 Float64

 

var Float64: float64

 

Float64 float64

 

FIELD Float64() As float64

Valid

 

var Valid: bool;

 

bool Valid

 

var Valid: bool

 

Valid bool

 

FIELD Valid() As bool

 

constructor

 

constructor

 

NullFloat64()

 

init()

 

Sub New()

constructor (Double, Boolean) .NET, .NET Standard 2.0

 

constructor(aFloat64: Double; aValid: Boolean)

 

NullFloat64(Double aFloat64, Boolean aValid)

 

init(_ aFloat64: Double, _ aValid: Boolean)

 

Sub New(aFloat64 As Double, aValid As Boolean)

Parameters:

  • aFloat64:
  • aValid:

constructor (float64, bool) Island

 

constructor(aFloat64: float64; aValid: bool)

 

NullFloat64(float64 aFloat64, bool aValid)

 

init(_ aFloat64: float64, _ aValid: bool)

 

Sub New(aFloat64 As float64, aValid As bool)

Parameters:

  • aFloat64:
  • aValid:

constructor (NullFloat64)

 

constructor(value: NullFloat64)

 

NullFloat64(NullFloat64 value)

 

init(_ value: NullFloat64)

 

Sub New(value As NullFloat64)

Parameters:

  • value:

Value

 

// .NET, Island
method Value: tuple of (Object, error)
// .NET Standard 2.0
method Value: ValueTuple<Object, error>

 

// .NET, Island
(Object, error) Value()
// .NET Standard 2.0
ValueTuple<Object, error> Value()

 

// .NET, Island
func Value() -> (Object, error)
// .NET Standard 2.0
func Value() -> ValueTuple<Object, error>

 

// .NET, Island
func Value() (interface{}, error)
// .NET Standard 2.0
func Value() ValueTuple<interface{}, error>

 

// .NET, Island
Function Value() As Tuple (Of Object, error)
// .NET Standard 2.0
Function Value() As ValueTuple<Object, error>

Scan

 

method Scan(value: Object): error

 

error Scan(Object value)

 

func Scan(_ value: Object) -> error

 

func Scan(value interface{}) error

 

Function Scan(value As Object) As error

Parameters:

  • value: