Handler
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.golang.org.x.net.webdav
- Platforms: .NET, .NET Standard 2.0, Island
constructor
constructor
Handler()
init()
Sub New()
constructor (string, FileSystem, LockSystem, Action<Memory<Request>, error>)
// .NET, .NET Standard 2.0
constructor(aPrefix: string; aFileSystem: FileSystem; aLockSystem: LockSystem; aLogger: Action<Memory<Request>, error>)
// Island
constructor(aPrefix: string; aFileSystem: FileSystem; aLockSystem: LockSystem; aLogger: Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>)
// .NET, .NET Standard 2.0
Handler(string aPrefix, FileSystem aFileSystem, LockSystem aLockSystem, Action<Memory<Request>, error> aLogger)
// Island
Handler(string aPrefix, FileSystem aFileSystem, LockSystem aLockSystem, Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error> aLogger)
// .NET, .NET Standard 2.0
init(_ aPrefix: string, _ aFileSystem: FileSystem, _ aLockSystem: LockSystem, _ aLogger: Action<Memory<Request>, error>)
// Island
init(_ aPrefix: string, _ aFileSystem: FileSystem, _ aLockSystem: LockSystem, _ aLogger: Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>)
// .NET, .NET Standard 2.0
Sub New(aPrefix As string, aFileSystem As FileSystem, aLockSystem As LockSystem, aLogger As Action (Of Memory<Request>, error))
// Island
Sub New(aPrefix As string, aFileSystem As FileSystem, aLockSystem As LockSystem, aLogger As Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>)
Parameters:
- aPrefix:
- aFileSystem:
- aLockSystem:
- aLogger:
constructor (Handler)
Parameters:
- value:
FileSystem
var FileSystem: FileSystem;
FileSystem FileSystem
var FileSystem: FileSystem
FileSystem FileSystem
FIELD FileSystem() As FileSystem
LockSystem
var LockSystem: LockSystem;
LockSystem LockSystem
var LockSystem: LockSystem
LockSystem LockSystem
FIELD LockSystem() As LockSystem
Logger
// .NET, .NET Standard 2.0
var Logger: Action<Memory<Request>, error>;
// Island
var Logger: Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>;
// .NET, .NET Standard 2.0
Action<Memory<Request>, error> Logger
// Island
Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error> Logger
// .NET, .NET Standard 2.0
var Logger: Action<Memory<Request>, error>
// Island
var Logger: Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>
Prefix
ServeHTTP
// .NET, .NET Standard 2.0
method ServeHTTP(w: ResponseWriter; r: Memory<Request>)
// Island
method ServeHTTP(w: ResponseWriter; r: Memory<Request>)
// .NET, .NET Standard 2.0
void ServeHTTP(ResponseWriter w, Memory<Request> r)
// Island
void ServeHTTP(ResponseWriter w, Memory<Request> r)
// .NET, .NET Standard 2.0
func ServeHTTP(_ w: ResponseWriter, _ r: Memory<Request>)
// Island
func ServeHTTP(_ w: ResponseWriter, _ r: Memory<Request>)
// .NET, .NET Standard 2.0
func ServeHTTP(w ResponseWriter, r Memory<Request>)
// Island
func ServeHTTP(w ResponseWriter, r Memory<Request>) void
// .NET, .NET Standard 2.0
Sub ServeHTTP(w As ResponseWriter, r As Memory<Request>)
// Island
Sub ServeHTTP(w As ResponseWriter, r As Memory<Request>)
Parameters:
- w:
- r:
FileSystem
var FileSystem: FileSystem;
FileSystem FileSystem
var FileSystem: FileSystem
FileSystem FileSystem
FIELD FileSystem() As FileSystem
LockSystem
var LockSystem: LockSystem;
LockSystem LockSystem
var LockSystem: LockSystem
LockSystem LockSystem
FIELD LockSystem() As LockSystem
Logger
// .NET, .NET Standard 2.0
var Logger: Action<Memory<Request>, error>;
// Island
var Logger: Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>;
// .NET, .NET Standard 2.0
Action<Memory<Request>, error> Logger
// Island
Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error> Logger
// .NET, .NET Standard 2.0
var Logger: Action<Memory<Request>, error>
// Island
var Logger: Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>
Prefix
constructor
constructor
Handler()
init()
Sub New()
constructor (string, FileSystem, LockSystem, Action<Memory<Request>, error>)
// .NET, .NET Standard 2.0
constructor(aPrefix: string; aFileSystem: FileSystem; aLockSystem: LockSystem; aLogger: Action<Memory<Request>, error>)
// Island
constructor(aPrefix: string; aFileSystem: FileSystem; aLockSystem: LockSystem; aLogger: Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>)
// .NET, .NET Standard 2.0
Handler(string aPrefix, FileSystem aFileSystem, LockSystem aLockSystem, Action<Memory<Request>, error> aLogger)
// Island
Handler(string aPrefix, FileSystem aFileSystem, LockSystem aLockSystem, Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error> aLogger)
// .NET, .NET Standard 2.0
init(_ aPrefix: string, _ aFileSystem: FileSystem, _ aLockSystem: LockSystem, _ aLogger: Action<Memory<Request>, error>)
// Island
init(_ aPrefix: string, _ aFileSystem: FileSystem, _ aLockSystem: LockSystem, _ aLogger: Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>)
// .NET, .NET Standard 2.0
Sub New(aPrefix As string, aFileSystem As FileSystem, aLockSystem As LockSystem, aLogger As Action (Of Memory<Request>, error))
// Island
Sub New(aPrefix As string, aFileSystem As FileSystem, aLockSystem As LockSystem, aLogger As Action<RemObjects.Elements.System.Memory<go.net.http.Request>,go.builtin.error>)
Parameters:
- aPrefix:
- aFileSystem:
- aLockSystem:
- aLogger:
constructor (Handler)
Parameters:
- value: