Global
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.sort
- Platforms: .NET, .NET Standard 2.0, Island
Methods
Float64s
Parameters:
- a:
Float64sAreSorted
Parameters:
- a:
Ints
Parameters:
- a:
IntsAreSorted
Parameters:
- a:
IsSorted
Parameters:
- data:
Reverse
Parameters:
- data:
Search
// .NET, .NET Standard 2.0
class method Search(n: int; f: Func<Int64, Boolean>): int
// Island
class method Search(n: int; f: Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>): int
// .NET, .NET Standard 2.0
static int Search(int n, Func<Int64, Boolean> f)
// Island
static int Search(int n, Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean> f)
// .NET, .NET Standard 2.0
static func Search(_ n: int, _ f: Func<Int64, Boolean>) -> int
// Island
static func Search(_ n: int, _ f: Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>) -> int
Parameters:
- n:
- f:
SearchFloat64s
Parameters:
- a:
- x:
SearchInts
Parameters:
- a:
- x:
SearchStrings
Parameters:
- a:
- x:
Slice
// .NET, .NET Standard 2.0
class method Slice(slice: Object; less: Func<Int64, Int64, Boolean>)
// Island
class method Slice(slice: Object; less: Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>)
// .NET, .NET Standard 2.0
static void Slice(Object slice, Func<Int64, Int64, Boolean> less)
// Island
static void Slice(Object slice, Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean> less)
// .NET, .NET Standard 2.0
static func Slice(_ slice: Object, _ less: Func<Int64, Int64, Boolean>)
// Island
static func Slice(_ slice: Object, _ less: Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>)
// .NET, .NET Standard 2.0
func Slice(slice interface{}, less Func<Int64, Int64, Boolean>)
// Island
func Slice(slice interface{}, less Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>) void
Parameters:
- slice:
- less:
SliceIsSorted
// .NET, .NET Standard 2.0
class method SliceIsSorted(slice: Object; less: Func<Int64, Int64, Boolean>): bool
// Island
class method SliceIsSorted(slice: Object; less: Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>): bool
// .NET, .NET Standard 2.0
static bool SliceIsSorted(Object slice, Func<Int64, Int64, Boolean> less)
// Island
static bool SliceIsSorted(Object slice, Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean> less)
// .NET, .NET Standard 2.0
static func SliceIsSorted(_ slice: Object, _ less: Func<Int64, Int64, Boolean>) -> bool
// Island
static func SliceIsSorted(_ slice: Object, _ less: Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>) -> bool
// .NET, .NET Standard 2.0
func SliceIsSorted(slice interface{}, less Func<Int64, Int64, Boolean>) bool
// Island
func SliceIsSorted(slice interface{}, less Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>) bool
// .NET, .NET Standard 2.0
Shared Function SliceIsSorted(slice As Object, less As Func (Of Int64, Int64, Boolean)) As bool
// Island
Shared Function SliceIsSorted(slice As Object, less As Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>) As bool
Parameters:
- slice:
- less:
SliceStable
// .NET, .NET Standard 2.0
class method SliceStable(slice: Object; less: Func<Int64, Int64, Boolean>)
// Island
class method SliceStable(slice: Object; less: Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>)
// .NET, .NET Standard 2.0
static void SliceStable(Object slice, Func<Int64, Int64, Boolean> less)
// Island
static void SliceStable(Object slice, Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean> less)
// .NET, .NET Standard 2.0
static func SliceStable(_ slice: Object, _ less: Func<Int64, Int64, Boolean>)
// Island
static func SliceStable(_ slice: Object, _ less: Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>)
// .NET, .NET Standard 2.0
func SliceStable(slice interface{}, less Func<Int64, Int64, Boolean>)
// Island
func SliceStable(slice interface{}, less Func<RemObjects.Elements.System.Int64,RemObjects.Elements.System.Int64,RemObjects.Elements.System.Boolean>) void
Parameters:
- slice:
- less:
Sort
class method Sort(data: Interface)
static void Sort(Interface data)
static func Sort(_ data: Interface)
Shared Sub Sort(data As Interface)
Parameters:
- data:
Stable
class method Stable(data: Interface)
static void Stable(Interface data)
static func Stable(_ data: Interface)
Shared Sub Stable(data As Interface)
Parameters:
- data:
Strings
Parameters:
- a:
StringsAreSorted
Parameters:
- a: