Global
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.math.big
- Platforms: .NET, .NET Standard 2.0, Island
Above
const Above: Accuracy = 1;
const Accuracy Above = 1
static let Above: Accuracy = 1
const Above Accuracy = 1
Dim Above As Accuracy = 1
AwayFromZero
const AwayFromZero: RoundingMode = 3;
const RoundingMode AwayFromZero = 3
static let AwayFromZero: RoundingMode = 3
const AwayFromZero RoundingMode = 3
Dim AwayFromZero As RoundingMode = 3
Below
const Below: Accuracy = -1;
const Accuracy Below = -1
static let Below: Accuracy = -1
const Below Accuracy = -1
Dim Below As Accuracy = -1
Exact
const Exact: Accuracy = 0;
const Accuracy Exact = 0
static let Exact: Accuracy = 0
const Exact Accuracy = 0
Dim Exact As Accuracy = 0
Jacobi
// .NET, .NET Standard 2.0
class method Jacobi(x: Memory<Int>; y: Memory<Int>): int
// Island
class method Jacobi(x: Memory<Int>; y: Memory<Int>): int
// .NET, .NET Standard 2.0
static int Jacobi(Memory<Int> x, Memory<Int> y)
// Island
static int Jacobi(Memory<Int> x, Memory<Int> y)
// .NET, .NET Standard 2.0
static func Jacobi(_ x: Memory<Int>, _ y: Memory<Int>) -> int
// Island
static func Jacobi(_ x: Memory<Int>, _ y: Memory<Int>) -> int
Parameters:
- x:
- y:
MaxBase
const MaxBase: Int64 = 62;
const Int64 MaxBase = 62
static let MaxBase: Int64 = 62
const MaxBase Int64 = 62
Dim MaxBase As Int64 = 62
MaxExp
const MaxExp: Int32 = 2147483647;
const Int32 MaxExp = 2147483647
static let MaxExp: Int32 = 2147483647
const MaxExp Int32 = 2147483647
Dim MaxExp As Int32 = 2147483647
MaxPrec
const MaxPrec: Int32 = 0;
const Int32 MaxPrec = 0
static let MaxPrec: Int32 = 0
const MaxPrec Int32 = 0
Dim MaxPrec As Int32 = 0
MinExp
const MinExp: Int32 = -2147483648;
const Int32 MinExp = -2147483648
static let MinExp: Int32 = -2147483648
const MinExp Int32 = -2147483648
Dim MinExp As Int32 = -2147483648
NewFloat
// .NET, .NET Standard 2.0
class method NewFloat(x: float64): Memory<Float>
// Island
class method NewFloat(x: float64): Memory<Float>
// .NET, .NET Standard 2.0
static Memory<Float> NewFloat(float64 x)
// Island
static Memory<Float> NewFloat(float64 x)
// .NET, .NET Standard 2.0
static func NewFloat(_ x: float64) -> Memory<Float>
// Island
static func NewFloat(_ x: float64) -> Memory<Float>
Parameters:
- x:
NewInt
// .NET, .NET Standard 2.0
class method NewInt(x: int64): Memory<Int>
// Island
class method NewInt(x: int64): Memory<Int>
// .NET, .NET Standard 2.0
static Memory<Int> NewInt(int64 x)
// Island
static Memory<Int> NewInt(int64 x)
// .NET, .NET Standard 2.0
static func NewInt(_ x: int64) -> Memory<Int>
// Island
static func NewInt(_ x: int64) -> Memory<Int>
Parameters:
- x:
NewRat
// .NET, .NET Standard 2.0
class method NewRat(a: int64; b: int64): Memory<Rat>
// Island
class method NewRat(a: int64; b: int64): Memory<Rat>
// .NET, .NET Standard 2.0
static Memory<Rat> NewRat(int64 a, int64 b)
// Island
static Memory<Rat> NewRat(int64 a, int64 b)
// .NET, .NET Standard 2.0
static func NewRat(_ a: int64, _ b: int64) -> Memory<Rat>
// Island
static func NewRat(_ a: int64, _ b: int64) -> Memory<Rat>
Parameters:
- a:
- b:
ParseFloat
class method ParseFloat(s: string; base: int; prec: uint; mode: RoundingMode): tuple of (f: Memory<Float>, b: Int64, err: error)
// .NET, .NET Standard 2.0
static (Memory<Float>f, Int64 b, error err) ParseFloat(string s, int base, uint prec, RoundingMode mode)
// Island
static (Memory<Float>f, Int64 b, error err) ParseFloat(string s, int base, uint prec, RoundingMode mode)
static func ParseFloat(_ s: string, _ base: int, _ prec: uint, _ mode: RoundingMode) -> (Memory<Float>, Int64, error)
func ParseFloat(s string, base int, prec uint, mode RoundingMode) tuple of (|name=f| Memory<Float>, |name=b| Int64, |name=err| error)
Shared Function ParseFloat(s As string, base As int, prec As uint, mode As RoundingMode) As Tuple (Of Memory<Float>, Int64, error)
Parameters:
- s:
- base:
- prec:
- mode:
ToNearestAway
const ToNearestAway: RoundingMode = 1;
const RoundingMode ToNearestAway = 1
static let ToNearestAway: RoundingMode = 1
const ToNearestAway RoundingMode = 1
Dim ToNearestAway As RoundingMode = 1
ToNearestEven
const ToNearestEven: RoundingMode = 0;
const RoundingMode ToNearestEven = 0
static let ToNearestEven: RoundingMode = 0
const ToNearestEven RoundingMode = 0
Dim ToNearestEven As RoundingMode = 0
ToNegativeInf
const ToNegativeInf: RoundingMode = 4;
const RoundingMode ToNegativeInf = 4
static let ToNegativeInf: RoundingMode = 4
const ToNegativeInf RoundingMode = 4
Dim ToNegativeInf As RoundingMode = 4
ToPositiveInf
const ToPositiveInf: RoundingMode = 5;
const RoundingMode ToPositiveInf = 5
static let ToPositiveInf: RoundingMode = 5
const ToPositiveInf RoundingMode = 5
Dim ToPositiveInf As RoundingMode = 5
ToZero
const ToZero: RoundingMode = 2;
const RoundingMode ToZero = 2
static let ToZero: RoundingMode = 2
const ToZero RoundingMode = 2
Dim ToZero As RoundingMode = 2
Above
const Above: Accuracy = 1;
const Accuracy Above = 1
static let Above: Accuracy = 1
const Above Accuracy = 1
Dim Above As Accuracy = 1
AwayFromZero
const AwayFromZero: RoundingMode = 3;
const RoundingMode AwayFromZero = 3
static let AwayFromZero: RoundingMode = 3
const AwayFromZero RoundingMode = 3
Dim AwayFromZero As RoundingMode = 3
Below
const Below: Accuracy = -1;
const Accuracy Below = -1
static let Below: Accuracy = -1
const Below Accuracy = -1
Dim Below As Accuracy = -1
Exact
const Exact: Accuracy = 0;
const Accuracy Exact = 0
static let Exact: Accuracy = 0
const Exact Accuracy = 0
Dim Exact As Accuracy = 0
MaxBase
const MaxBase: Int64 = 62;
const Int64 MaxBase = 62
static let MaxBase: Int64 = 62
const MaxBase Int64 = 62
Dim MaxBase As Int64 = 62
MaxExp
const MaxExp: Int32 = 2147483647;
const Int32 MaxExp = 2147483647
static let MaxExp: Int32 = 2147483647
const MaxExp Int32 = 2147483647
Dim MaxExp As Int32 = 2147483647
MaxPrec
const MaxPrec: Int32 = 0;
const Int32 MaxPrec = 0
static let MaxPrec: Int32 = 0
const MaxPrec Int32 = 0
Dim MaxPrec As Int32 = 0
MinExp
const MinExp: Int32 = -2147483648;
const Int32 MinExp = -2147483648
static let MinExp: Int32 = -2147483648
const MinExp Int32 = -2147483648
Dim MinExp As Int32 = -2147483648
ToNearestAway
const ToNearestAway: RoundingMode = 1;
const RoundingMode ToNearestAway = 1
static let ToNearestAway: RoundingMode = 1
const ToNearestAway RoundingMode = 1
Dim ToNearestAway As RoundingMode = 1
ToNearestEven
const ToNearestEven: RoundingMode = 0;
const RoundingMode ToNearestEven = 0
static let ToNearestEven: RoundingMode = 0
const ToNearestEven RoundingMode = 0
Dim ToNearestEven As RoundingMode = 0
ToNegativeInf
const ToNegativeInf: RoundingMode = 4;
const RoundingMode ToNegativeInf = 4
static let ToNegativeInf: RoundingMode = 4
const ToNegativeInf RoundingMode = 4
Dim ToNegativeInf As RoundingMode = 4
ToPositiveInf
const ToPositiveInf: RoundingMode = 5;
const RoundingMode ToPositiveInf = 5
static let ToPositiveInf: RoundingMode = 5
const ToPositiveInf RoundingMode = 5
Dim ToPositiveInf As RoundingMode = 5
ToZero
const ToZero: RoundingMode = 2;
const RoundingMode ToZero = 2
static let ToZero: RoundingMode = 2
const ToZero RoundingMode = 2
Dim ToZero As RoundingMode = 2
Jacobi
// .NET, .NET Standard 2.0
class method Jacobi(x: Memory<Int>; y: Memory<Int>): int
// Island
class method Jacobi(x: Memory<Int>; y: Memory<Int>): int
// .NET, .NET Standard 2.0
static int Jacobi(Memory<Int> x, Memory<Int> y)
// Island
static int Jacobi(Memory<Int> x, Memory<Int> y)
// .NET, .NET Standard 2.0
static func Jacobi(_ x: Memory<Int>, _ y: Memory<Int>) -> int
// Island
static func Jacobi(_ x: Memory<Int>, _ y: Memory<Int>) -> int
Parameters:
- x:
- y:
NewFloat
// .NET, .NET Standard 2.0
class method NewFloat(x: float64): Memory<Float>
// Island
class method NewFloat(x: float64): Memory<Float>
// .NET, .NET Standard 2.0
static Memory<Float> NewFloat(float64 x)
// Island
static Memory<Float> NewFloat(float64 x)
// .NET, .NET Standard 2.0
static func NewFloat(_ x: float64) -> Memory<Float>
// Island
static func NewFloat(_ x: float64) -> Memory<Float>
Parameters:
- x:
NewInt
// .NET, .NET Standard 2.0
class method NewInt(x: int64): Memory<Int>
// Island
class method NewInt(x: int64): Memory<Int>
// .NET, .NET Standard 2.0
static Memory<Int> NewInt(int64 x)
// Island
static Memory<Int> NewInt(int64 x)
// .NET, .NET Standard 2.0
static func NewInt(_ x: int64) -> Memory<Int>
// Island
static func NewInt(_ x: int64) -> Memory<Int>
Parameters:
- x:
NewRat
// .NET, .NET Standard 2.0
class method NewRat(a: int64; b: int64): Memory<Rat>
// Island
class method NewRat(a: int64; b: int64): Memory<Rat>
// .NET, .NET Standard 2.0
static Memory<Rat> NewRat(int64 a, int64 b)
// Island
static Memory<Rat> NewRat(int64 a, int64 b)
// .NET, .NET Standard 2.0
static func NewRat(_ a: int64, _ b: int64) -> Memory<Rat>
// Island
static func NewRat(_ a: int64, _ b: int64) -> Memory<Rat>
Parameters:
- a:
- b:
ParseFloat
class method ParseFloat(s: string; base: int; prec: uint; mode: RoundingMode): tuple of (f: Memory<Float>, b: Int64, err: error)
// .NET, .NET Standard 2.0
static (Memory<Float>f, Int64 b, error err) ParseFloat(string s, int base, uint prec, RoundingMode mode)
// Island
static (Memory<Float>f, Int64 b, error err) ParseFloat(string s, int base, uint prec, RoundingMode mode)
static func ParseFloat(_ s: string, _ base: int, _ prec: uint, _ mode: RoundingMode) -> (Memory<Float>, Int64, error)
func ParseFloat(s string, base int, prec uint, mode RoundingMode) tuple of (|name=f| Memory<Float>, |name=b| Int64, |name=err| error)
Shared Function ParseFloat(s As string, base As int, prec As uint, mode As RoundingMode) As Tuple (Of Memory<Float>, Int64, error)
Parameters:
- s:
- base:
- prec:
- mode: