Global
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.flag
- Platforms: .NET, .NET Standard 2.0, Island
Arg
Parameters:
- i:
Args
Bool
// .NET, .NET Standard 2.0
class method Bool(name: string; value: bool; usage: string): Memory<Boolean>
// Island
class method Bool(name: string; value: bool; usage: string): Memory<Boolean>
// .NET, .NET Standard 2.0
static Memory<Boolean> Bool(string name, bool value, string usage)
// Island
static Memory<Boolean> Bool(string name, bool value, string usage)
// .NET, .NET Standard 2.0
static func Bool(_ name: string, _ value: bool, _ usage: string) -> Memory<Boolean>
// Island
static func Bool(_ name: string, _ value: bool, _ usage: string) -> Memory<Boolean>
Parameters:
- name:
- value:
- usage:
BoolVar
// .NET, .NET Standard 2.0
class method BoolVar(p: Memory<Boolean>; name: string; value: bool; usage: string)
// Island
class method BoolVar(p: Memory<Boolean>; name: string; value: bool; usage: string)
// .NET, .NET Standard 2.0
static void BoolVar(Memory<Boolean> p, string name, bool value, string usage)
// Island
static void BoolVar(Memory<Boolean> p, string name, bool value, string usage)
// .NET, .NET Standard 2.0
static func BoolVar(_ p: Memory<Boolean>, _ name: string, _ value: bool, _ usage: string)
// Island
static func BoolVar(_ p: Memory<Boolean>, _ name: string, _ value: bool, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
CommandLine
// .NET, .NET Standard 2.0
class var CommandLine: Memory<FlagSet>;
// Island
class var CommandLine: Memory<FlagSet>;
// .NET, .NET Standard 2.0
static Memory<FlagSet> CommandLine
// Island
static Memory<FlagSet> CommandLine
ContinueOnError
const ContinueOnError: ErrorHandling = 0;
const ErrorHandling ContinueOnError = 0
static let ContinueOnError: ErrorHandling = 0
const ContinueOnError ErrorHandling = 0
Dim ContinueOnError As ErrorHandling = 0
Duration
// .NET, .NET Standard 2.0
class method Duration(name: string; value: Duration; usage: string): Memory<Duration>
// Island
class method Duration(name: string; value: Duration; usage: string): Memory<Duration>
// .NET, .NET Standard 2.0
static Memory<Duration> Duration(string name, Duration value, string usage)
// Island
static Memory<Duration> Duration(string name, Duration value, string usage)
// .NET, .NET Standard 2.0
static func Duration(_ name: string, _ value: Duration, _ usage: string) -> Memory<Duration>
// Island
static func Duration(_ name: string, _ value: Duration, _ usage: string) -> Memory<Duration>
Parameters:
- name:
- value:
- usage:
DurationVar
// .NET, .NET Standard 2.0
class method DurationVar(p: Memory<Duration>; name: string; value: Duration; usage: string)
// Island
class method DurationVar(p: Memory<Duration>; name: string; value: Duration; usage: string)
// .NET, .NET Standard 2.0
static void DurationVar(Memory<Duration> p, string name, Duration value, string usage)
// Island
static void DurationVar(Memory<Duration> p, string name, Duration value, string usage)
// .NET, .NET Standard 2.0
static func DurationVar(_ p: Memory<Duration>, _ name: string, _ value: Duration, _ usage: string)
// Island
static func DurationVar(_ p: Memory<Duration>, _ name: string, _ value: Duration, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
ErrHelp
class var ErrHelp: error;
static error ErrHelp
static var ErrHelp: error
ErrHelp error
Shared FIELD ErrHelp() As error
ExitOnError
const ExitOnError: ErrorHandling = 1;
const ErrorHandling ExitOnError = 1
static let ExitOnError: ErrorHandling = 1
const ExitOnError ErrorHandling = 1
Dim ExitOnError As ErrorHandling = 1
Float64
// .NET, .NET Standard 2.0
class method Float64(name: string; value: float64; usage: string): Memory<Double>
// Island
class method Float64(name: string; value: float64; usage: string): Memory<Double>
// .NET, .NET Standard 2.0
static Memory<Double> Float64(string name, float64 value, string usage)
// Island
static Memory<Double> Float64(string name, float64 value, string usage)
// .NET, .NET Standard 2.0
static func Float64(_ name: string, _ value: float64, _ usage: string) -> Memory<Double>
// Island
static func Float64(_ name: string, _ value: float64, _ usage: string) -> Memory<Double>
Parameters:
- name:
- value:
- usage:
Float64Var
// .NET, .NET Standard 2.0
class method Float64Var(p: Memory<Double>; name: string; value: float64; usage: string)
// Island
class method Float64Var(p: Memory<Double>; name: string; value: float64; usage: string)
// .NET, .NET Standard 2.0
static void Float64Var(Memory<Double> p, string name, float64 value, string usage)
// Island
static void Float64Var(Memory<Double> p, string name, float64 value, string usage)
// .NET, .NET Standard 2.0
static func Float64Var(_ p: Memory<Double>, _ name: string, _ value: float64, _ usage: string)
// Island
static func Float64Var(_ p: Memory<Double>, _ name: string, _ value: float64, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
Int
// .NET, .NET Standard 2.0
class method Int(name: string; value: int; usage: string): Memory<Int64>
// Island
class method Int(name: string; value: int; usage: string): Memory<Int64>
// .NET, .NET Standard 2.0
static Memory<Int64> Int(string name, int value, string usage)
// Island
static Memory<Int64> Int(string name, int value, string usage)
// .NET, .NET Standard 2.0
static func Int(_ name: string, _ value: int, _ usage: string) -> Memory<Int64>
// Island
static func Int(_ name: string, _ value: int, _ usage: string) -> Memory<Int64>
Parameters:
- name:
- value:
- usage:
Int64
// .NET, .NET Standard 2.0
class method Int64(name: string; value: int64; usage: string): Memory<int64>
// Island
class method Int64(name: string; value: int64; usage: string): Memory<int64>
// .NET, .NET Standard 2.0
static Memory<int64> Int64(string name, int64 value, string usage)
// Island
static Memory<int64> Int64(string name, int64 value, string usage)
// .NET, .NET Standard 2.0
static func Int64(_ name: string, _ value: int64, _ usage: string) -> Memory<int64>
// Island
static func Int64(_ name: string, _ value: int64, _ usage: string) -> Memory<int64>
Parameters:
- name:
- value:
- usage:
Int64Var
// .NET, .NET Standard 2.0
class method Int64Var(p: Memory<int64>; name: string; value: int64; usage: string)
// Island
class method Int64Var(p: Memory<int64>; name: string; value: int64; usage: string)
// .NET, .NET Standard 2.0
static void Int64Var(Memory<int64> p, string name, int64 value, string usage)
// Island
static void Int64Var(Memory<int64> p, string name, int64 value, string usage)
// .NET, .NET Standard 2.0
static func Int64Var(_ p: Memory<int64>, _ name: string, _ value: int64, _ usage: string)
// Island
static func Int64Var(_ p: Memory<int64>, _ name: string, _ value: int64, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
IntVar
// .NET, .NET Standard 2.0
class method IntVar(p: Memory<Int64>; name: string; value: int; usage: string)
// Island
class method IntVar(p: Memory<Int64>; name: string; value: int; usage: string)
// .NET, .NET Standard 2.0
static void IntVar(Memory<Int64> p, string name, int value, string usage)
// Island
static void IntVar(Memory<Int64> p, string name, int value, string usage)
// .NET, .NET Standard 2.0
static func IntVar(_ p: Memory<Int64>, _ name: string, _ value: int, _ usage: string)
// Island
static func IntVar(_ p: Memory<Int64>, _ name: string, _ value: int, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
Lookup
// .NET, .NET Standard 2.0
class method Lookup(name: string): Memory<Flag>
// Island
class method Lookup(name: string): Memory<Flag>
// .NET, .NET Standard 2.0
static Memory<Flag> Lookup(string name)
// Island
static Memory<Flag> Lookup(string name)
// .NET, .NET Standard 2.0
static func Lookup(_ name: string) -> Memory<Flag>
// Island
static func Lookup(_ name: string) -> Memory<Flag>
Parameters:
- name:
NArg
class method NArg: int
static int NArg()
static func NArg() -> int
func NArg() int
Shared Function NArg() As int
NewFlagSet
// .NET, .NET Standard 2.0
class method NewFlagSet(name: string; errorHandling: ErrorHandling): Memory<FlagSet>
// Island
class method NewFlagSet(name: string; errorHandling: ErrorHandling): Memory<FlagSet>
// .NET, .NET Standard 2.0
static Memory<FlagSet> NewFlagSet(string name, ErrorHandling errorHandling)
// Island
static Memory<FlagSet> NewFlagSet(string name, ErrorHandling errorHandling)
// .NET, .NET Standard 2.0
static func NewFlagSet(_ name: string, _ errorHandling: ErrorHandling) -> Memory<FlagSet>
// Island
static func NewFlagSet(_ name: string, _ errorHandling: ErrorHandling) -> Memory<FlagSet>
// .NET, .NET Standard 2.0
func NewFlagSet(name string, errorHandling ErrorHandling) Memory<FlagSet>
// Island
func NewFlagSet(name string, errorHandling ErrorHandling) Memory<FlagSet>
// .NET, .NET Standard 2.0
Shared Function NewFlagSet(name As string, errorHandling As ErrorHandling) As Memory<FlagSet>
// Island
Shared Function NewFlagSet(name As string, errorHandling As ErrorHandling) As Memory<FlagSet>
Parameters:
- name:
- errorHandling:
NFlag
class method NFlag: int
static int NFlag()
static func NFlag() -> int
func NFlag() int
Shared Function NFlag() As int
PanicOnError
const PanicOnError: ErrorHandling = 2;
const ErrorHandling PanicOnError = 2
static let PanicOnError: ErrorHandling = 2
const PanicOnError ErrorHandling = 2
Dim PanicOnError As ErrorHandling = 2
Parse
class method Parse
static void Parse()
static func Parse()
// .NET, .NET Standard 2.0
func Parse()
// Island
func Parse() void
Shared Sub Parse()
Parsed
class method Parsed: bool
static bool Parsed()
static func Parsed() -> bool
func Parsed() bool
Shared Function Parsed() As bool
PrintDefaults
class method PrintDefaults
static void PrintDefaults()
static func PrintDefaults()
// .NET, .NET Standard 2.0
func PrintDefaults()
// Island
func PrintDefaults() void
Shared Sub PrintDefaults()
Set
Parameters:
- name:
- value:
String
// .NET, .NET Standard 2.0
class method String(name: string; value: string; usage: string): Memory<string>
// Island
class method String(name: string; value: string; usage: string): Memory<string>
// .NET, .NET Standard 2.0
static Memory<string> String(string name, string value, string usage)
// Island
static Memory<string> String(string name, string value, string usage)
// .NET, .NET Standard 2.0
static func String(_ name: string, _ value: string, _ usage: string) -> Memory<string>
// Island
static func String(_ name: string, _ value: string, _ usage: string) -> Memory<string>
Parameters:
- name:
- value:
- usage:
StringVar
// .NET, .NET Standard 2.0
class method StringVar(p: Memory<string>; name: string; value: string; usage: string)
// Island
class method StringVar(p: Memory<string>; name: string; value: string; usage: string)
// .NET, .NET Standard 2.0
static void StringVar(Memory<string> p, string name, string value, string usage)
// Island
static void StringVar(Memory<string> p, string name, string value, string usage)
// .NET, .NET Standard 2.0
static func StringVar(_ p: Memory<string>, _ name: string, _ value: string, _ usage: string)
// Island
static func StringVar(_ p: Memory<string>, _ name: string, _ value: string, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
Uint
// .NET, .NET Standard 2.0
class method Uint(name: string; value: uint; usage: string): Memory<UInt64>
// Island
class method Uint(name: string; value: uint; usage: string): Memory<UInt64>
// .NET, .NET Standard 2.0
static Memory<UInt64> Uint(string name, uint value, string usage)
// Island
static Memory<UInt64> Uint(string name, uint value, string usage)
// .NET, .NET Standard 2.0
static func Uint(_ name: string, _ value: uint, _ usage: string) -> Memory<UInt64>
// Island
static func Uint(_ name: string, _ value: uint, _ usage: string) -> Memory<UInt64>
Parameters:
- name:
- value:
- usage:
Uint64
// .NET, .NET Standard 2.0
class method Uint64(name: string; value: uint64; usage: string): Memory<uint64>
// Island
class method Uint64(name: string; value: uint64; usage: string): Memory<uint64>
// .NET, .NET Standard 2.0
static Memory<uint64> Uint64(string name, uint64 value, string usage)
// Island
static Memory<uint64> Uint64(string name, uint64 value, string usage)
// .NET, .NET Standard 2.0
static func Uint64(_ name: string, _ value: uint64, _ usage: string) -> Memory<uint64>
// Island
static func Uint64(_ name: string, _ value: uint64, _ usage: string) -> Memory<uint64>
Parameters:
- name:
- value:
- usage:
Uint64Var
// .NET, .NET Standard 2.0
class method Uint64Var(p: Memory<uint64>; name: string; value: uint64; usage: string)
// Island
class method Uint64Var(p: Memory<uint64>; name: string; value: uint64; usage: string)
// .NET, .NET Standard 2.0
static void Uint64Var(Memory<uint64> p, string name, uint64 value, string usage)
// Island
static void Uint64Var(Memory<uint64> p, string name, uint64 value, string usage)
// .NET, .NET Standard 2.0
static func Uint64Var(_ p: Memory<uint64>, _ name: string, _ value: uint64, _ usage: string)
// Island
static func Uint64Var(_ p: Memory<uint64>, _ name: string, _ value: uint64, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
UintVar
// .NET, .NET Standard 2.0
class method UintVar(p: Memory<UInt64>; name: string; value: uint; usage: string)
// Island
class method UintVar(p: Memory<UInt64>; name: string; value: uint; usage: string)
// .NET, .NET Standard 2.0
static void UintVar(Memory<UInt64> p, string name, uint value, string usage)
// Island
static void UintVar(Memory<UInt64> p, string name, uint value, string usage)
// .NET, .NET Standard 2.0
static func UintVar(_ p: Memory<UInt64>, _ name: string, _ value: uint, _ usage: string)
// Island
static func UintVar(_ p: Memory<UInt64>, _ name: string, _ value: uint, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
UnquoteUsage
// .NET, .NET Standard 2.0
class method UnquoteUsage(flag: Memory<Flag>): tuple of (name: string, usage: string)
// Island
class method UnquoteUsage(flag: Memory<Flag>): tuple of (name: string, usage: string)
// .NET, .NET Standard 2.0
static (string name, string usage) UnquoteUsage(Memory<Flag> flag)
// Island
static (string name, string usage) UnquoteUsage(Memory<Flag> flag)
// .NET, .NET Standard 2.0
static func UnquoteUsage(_ flag: Memory<Flag>) -> (string, string)
// Island
static func UnquoteUsage(_ flag: Memory<Flag>) -> (string, string)
Parameters:
- flag:
Usage
class var Usage: Action;
static Action Usage
static var Usage: Action
Usage Action
Shared FIELD Usage() As Action
Var
Parameters:
- value:
- name:
- usage:
Visit
class method Visit(fn: Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
static void Visit(Action<RemObjects.Elements.System.Memory<go.flag.Flag>> fn)
static func Visit(_ fn: Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
// .NET, .NET Standard 2.0
func Visit(fn Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
// Island
func Visit(fn Action<RemObjects.Elements.System.Memory<go.flag.Flag>>) void
Shared Sub Visit(fn As Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
Parameters:
- fn:
VisitAll
class method VisitAll(fn: Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
static void VisitAll(Action<RemObjects.Elements.System.Memory<go.flag.Flag>> fn)
static func VisitAll(_ fn: Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
// .NET, .NET Standard 2.0
func VisitAll(fn Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
// Island
func VisitAll(fn Action<RemObjects.Elements.System.Memory<go.flag.Flag>>) void
Shared Sub VisitAll(fn As Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
Parameters:
- fn:
ContinueOnError
const ContinueOnError: ErrorHandling = 0;
const ErrorHandling ContinueOnError = 0
static let ContinueOnError: ErrorHandling = 0
const ContinueOnError ErrorHandling = 0
Dim ContinueOnError As ErrorHandling = 0
ExitOnError
const ExitOnError: ErrorHandling = 1;
const ErrorHandling ExitOnError = 1
static let ExitOnError: ErrorHandling = 1
const ExitOnError ErrorHandling = 1
Dim ExitOnError As ErrorHandling = 1
PanicOnError
const PanicOnError: ErrorHandling = 2;
const ErrorHandling PanicOnError = 2
static let PanicOnError: ErrorHandling = 2
const PanicOnError ErrorHandling = 2
Dim PanicOnError As ErrorHandling = 2
CommandLine
// .NET, .NET Standard 2.0
class var CommandLine: Memory<FlagSet>;
// Island
class var CommandLine: Memory<FlagSet>;
// .NET, .NET Standard 2.0
static Memory<FlagSet> CommandLine
// Island
static Memory<FlagSet> CommandLine
ErrHelp
class var ErrHelp: error;
static error ErrHelp
static var ErrHelp: error
ErrHelp error
Shared FIELD ErrHelp() As error
Usage
class var Usage: Action;
static Action Usage
static var Usage: Action
Usage Action
Shared FIELD Usage() As Action
Arg
Parameters:
- i:
Args
Bool
// .NET, .NET Standard 2.0
class method Bool(name: string; value: bool; usage: string): Memory<Boolean>
// Island
class method Bool(name: string; value: bool; usage: string): Memory<Boolean>
// .NET, .NET Standard 2.0
static Memory<Boolean> Bool(string name, bool value, string usage)
// Island
static Memory<Boolean> Bool(string name, bool value, string usage)
// .NET, .NET Standard 2.0
static func Bool(_ name: string, _ value: bool, _ usage: string) -> Memory<Boolean>
// Island
static func Bool(_ name: string, _ value: bool, _ usage: string) -> Memory<Boolean>
Parameters:
- name:
- value:
- usage:
BoolVar
// .NET, .NET Standard 2.0
class method BoolVar(p: Memory<Boolean>; name: string; value: bool; usage: string)
// Island
class method BoolVar(p: Memory<Boolean>; name: string; value: bool; usage: string)
// .NET, .NET Standard 2.0
static void BoolVar(Memory<Boolean> p, string name, bool value, string usage)
// Island
static void BoolVar(Memory<Boolean> p, string name, bool value, string usage)
// .NET, .NET Standard 2.0
static func BoolVar(_ p: Memory<Boolean>, _ name: string, _ value: bool, _ usage: string)
// Island
static func BoolVar(_ p: Memory<Boolean>, _ name: string, _ value: bool, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
Duration
// .NET, .NET Standard 2.0
class method Duration(name: string; value: Duration; usage: string): Memory<Duration>
// Island
class method Duration(name: string; value: Duration; usage: string): Memory<Duration>
// .NET, .NET Standard 2.0
static Memory<Duration> Duration(string name, Duration value, string usage)
// Island
static Memory<Duration> Duration(string name, Duration value, string usage)
// .NET, .NET Standard 2.0
static func Duration(_ name: string, _ value: Duration, _ usage: string) -> Memory<Duration>
// Island
static func Duration(_ name: string, _ value: Duration, _ usage: string) -> Memory<Duration>
Parameters:
- name:
- value:
- usage:
DurationVar
// .NET, .NET Standard 2.0
class method DurationVar(p: Memory<Duration>; name: string; value: Duration; usage: string)
// Island
class method DurationVar(p: Memory<Duration>; name: string; value: Duration; usage: string)
// .NET, .NET Standard 2.0
static void DurationVar(Memory<Duration> p, string name, Duration value, string usage)
// Island
static void DurationVar(Memory<Duration> p, string name, Duration value, string usage)
// .NET, .NET Standard 2.0
static func DurationVar(_ p: Memory<Duration>, _ name: string, _ value: Duration, _ usage: string)
// Island
static func DurationVar(_ p: Memory<Duration>, _ name: string, _ value: Duration, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
Float64
// .NET, .NET Standard 2.0
class method Float64(name: string; value: float64; usage: string): Memory<Double>
// Island
class method Float64(name: string; value: float64; usage: string): Memory<Double>
// .NET, .NET Standard 2.0
static Memory<Double> Float64(string name, float64 value, string usage)
// Island
static Memory<Double> Float64(string name, float64 value, string usage)
// .NET, .NET Standard 2.0
static func Float64(_ name: string, _ value: float64, _ usage: string) -> Memory<Double>
// Island
static func Float64(_ name: string, _ value: float64, _ usage: string) -> Memory<Double>
Parameters:
- name:
- value:
- usage:
Float64Var
// .NET, .NET Standard 2.0
class method Float64Var(p: Memory<Double>; name: string; value: float64; usage: string)
// Island
class method Float64Var(p: Memory<Double>; name: string; value: float64; usage: string)
// .NET, .NET Standard 2.0
static void Float64Var(Memory<Double> p, string name, float64 value, string usage)
// Island
static void Float64Var(Memory<Double> p, string name, float64 value, string usage)
// .NET, .NET Standard 2.0
static func Float64Var(_ p: Memory<Double>, _ name: string, _ value: float64, _ usage: string)
// Island
static func Float64Var(_ p: Memory<Double>, _ name: string, _ value: float64, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
Int
// .NET, .NET Standard 2.0
class method Int(name: string; value: int; usage: string): Memory<Int64>
// Island
class method Int(name: string; value: int; usage: string): Memory<Int64>
// .NET, .NET Standard 2.0
static Memory<Int64> Int(string name, int value, string usage)
// Island
static Memory<Int64> Int(string name, int value, string usage)
// .NET, .NET Standard 2.0
static func Int(_ name: string, _ value: int, _ usage: string) -> Memory<Int64>
// Island
static func Int(_ name: string, _ value: int, _ usage: string) -> Memory<Int64>
Parameters:
- name:
- value:
- usage:
Int64
// .NET, .NET Standard 2.0
class method Int64(name: string; value: int64; usage: string): Memory<int64>
// Island
class method Int64(name: string; value: int64; usage: string): Memory<int64>
// .NET, .NET Standard 2.0
static Memory<int64> Int64(string name, int64 value, string usage)
// Island
static Memory<int64> Int64(string name, int64 value, string usage)
// .NET, .NET Standard 2.0
static func Int64(_ name: string, _ value: int64, _ usage: string) -> Memory<int64>
// Island
static func Int64(_ name: string, _ value: int64, _ usage: string) -> Memory<int64>
Parameters:
- name:
- value:
- usage:
Int64Var
// .NET, .NET Standard 2.0
class method Int64Var(p: Memory<int64>; name: string; value: int64; usage: string)
// Island
class method Int64Var(p: Memory<int64>; name: string; value: int64; usage: string)
// .NET, .NET Standard 2.0
static void Int64Var(Memory<int64> p, string name, int64 value, string usage)
// Island
static void Int64Var(Memory<int64> p, string name, int64 value, string usage)
// .NET, .NET Standard 2.0
static func Int64Var(_ p: Memory<int64>, _ name: string, _ value: int64, _ usage: string)
// Island
static func Int64Var(_ p: Memory<int64>, _ name: string, _ value: int64, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
IntVar
// .NET, .NET Standard 2.0
class method IntVar(p: Memory<Int64>; name: string; value: int; usage: string)
// Island
class method IntVar(p: Memory<Int64>; name: string; value: int; usage: string)
// .NET, .NET Standard 2.0
static void IntVar(Memory<Int64> p, string name, int value, string usage)
// Island
static void IntVar(Memory<Int64> p, string name, int value, string usage)
// .NET, .NET Standard 2.0
static func IntVar(_ p: Memory<Int64>, _ name: string, _ value: int, _ usage: string)
// Island
static func IntVar(_ p: Memory<Int64>, _ name: string, _ value: int, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
Lookup
// .NET, .NET Standard 2.0
class method Lookup(name: string): Memory<Flag>
// Island
class method Lookup(name: string): Memory<Flag>
// .NET, .NET Standard 2.0
static Memory<Flag> Lookup(string name)
// Island
static Memory<Flag> Lookup(string name)
// .NET, .NET Standard 2.0
static func Lookup(_ name: string) -> Memory<Flag>
// Island
static func Lookup(_ name: string) -> Memory<Flag>
Parameters:
- name:
NArg
class method NArg: int
static int NArg()
static func NArg() -> int
func NArg() int
Shared Function NArg() As int
NewFlagSet
// .NET, .NET Standard 2.0
class method NewFlagSet(name: string; errorHandling: ErrorHandling): Memory<FlagSet>
// Island
class method NewFlagSet(name: string; errorHandling: ErrorHandling): Memory<FlagSet>
// .NET, .NET Standard 2.0
static Memory<FlagSet> NewFlagSet(string name, ErrorHandling errorHandling)
// Island
static Memory<FlagSet> NewFlagSet(string name, ErrorHandling errorHandling)
// .NET, .NET Standard 2.0
static func NewFlagSet(_ name: string, _ errorHandling: ErrorHandling) -> Memory<FlagSet>
// Island
static func NewFlagSet(_ name: string, _ errorHandling: ErrorHandling) -> Memory<FlagSet>
// .NET, .NET Standard 2.0
func NewFlagSet(name string, errorHandling ErrorHandling) Memory<FlagSet>
// Island
func NewFlagSet(name string, errorHandling ErrorHandling) Memory<FlagSet>
// .NET, .NET Standard 2.0
Shared Function NewFlagSet(name As string, errorHandling As ErrorHandling) As Memory<FlagSet>
// Island
Shared Function NewFlagSet(name As string, errorHandling As ErrorHandling) As Memory<FlagSet>
Parameters:
- name:
- errorHandling:
NFlag
class method NFlag: int
static int NFlag()
static func NFlag() -> int
func NFlag() int
Shared Function NFlag() As int
Parse
class method Parse
static void Parse()
static func Parse()
// .NET, .NET Standard 2.0
func Parse()
// Island
func Parse() void
Shared Sub Parse()
Parsed
class method Parsed: bool
static bool Parsed()
static func Parsed() -> bool
func Parsed() bool
Shared Function Parsed() As bool
PrintDefaults
class method PrintDefaults
static void PrintDefaults()
static func PrintDefaults()
// .NET, .NET Standard 2.0
func PrintDefaults()
// Island
func PrintDefaults() void
Shared Sub PrintDefaults()
Set
Parameters:
- name:
- value:
String
// .NET, .NET Standard 2.0
class method String(name: string; value: string; usage: string): Memory<string>
// Island
class method String(name: string; value: string; usage: string): Memory<string>
// .NET, .NET Standard 2.0
static Memory<string> String(string name, string value, string usage)
// Island
static Memory<string> String(string name, string value, string usage)
// .NET, .NET Standard 2.0
static func String(_ name: string, _ value: string, _ usage: string) -> Memory<string>
// Island
static func String(_ name: string, _ value: string, _ usage: string) -> Memory<string>
Parameters:
- name:
- value:
- usage:
StringVar
// .NET, .NET Standard 2.0
class method StringVar(p: Memory<string>; name: string; value: string; usage: string)
// Island
class method StringVar(p: Memory<string>; name: string; value: string; usage: string)
// .NET, .NET Standard 2.0
static void StringVar(Memory<string> p, string name, string value, string usage)
// Island
static void StringVar(Memory<string> p, string name, string value, string usage)
// .NET, .NET Standard 2.0
static func StringVar(_ p: Memory<string>, _ name: string, _ value: string, _ usage: string)
// Island
static func StringVar(_ p: Memory<string>, _ name: string, _ value: string, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
Uint
// .NET, .NET Standard 2.0
class method Uint(name: string; value: uint; usage: string): Memory<UInt64>
// Island
class method Uint(name: string; value: uint; usage: string): Memory<UInt64>
// .NET, .NET Standard 2.0
static Memory<UInt64> Uint(string name, uint value, string usage)
// Island
static Memory<UInt64> Uint(string name, uint value, string usage)
// .NET, .NET Standard 2.0
static func Uint(_ name: string, _ value: uint, _ usage: string) -> Memory<UInt64>
// Island
static func Uint(_ name: string, _ value: uint, _ usage: string) -> Memory<UInt64>
Parameters:
- name:
- value:
- usage:
Uint64
// .NET, .NET Standard 2.0
class method Uint64(name: string; value: uint64; usage: string): Memory<uint64>
// Island
class method Uint64(name: string; value: uint64; usage: string): Memory<uint64>
// .NET, .NET Standard 2.0
static Memory<uint64> Uint64(string name, uint64 value, string usage)
// Island
static Memory<uint64> Uint64(string name, uint64 value, string usage)
// .NET, .NET Standard 2.0
static func Uint64(_ name: string, _ value: uint64, _ usage: string) -> Memory<uint64>
// Island
static func Uint64(_ name: string, _ value: uint64, _ usage: string) -> Memory<uint64>
Parameters:
- name:
- value:
- usage:
Uint64Var
// .NET, .NET Standard 2.0
class method Uint64Var(p: Memory<uint64>; name: string; value: uint64; usage: string)
// Island
class method Uint64Var(p: Memory<uint64>; name: string; value: uint64; usage: string)
// .NET, .NET Standard 2.0
static void Uint64Var(Memory<uint64> p, string name, uint64 value, string usage)
// Island
static void Uint64Var(Memory<uint64> p, string name, uint64 value, string usage)
// .NET, .NET Standard 2.0
static func Uint64Var(_ p: Memory<uint64>, _ name: string, _ value: uint64, _ usage: string)
// Island
static func Uint64Var(_ p: Memory<uint64>, _ name: string, _ value: uint64, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
UintVar
// .NET, .NET Standard 2.0
class method UintVar(p: Memory<UInt64>; name: string; value: uint; usage: string)
// Island
class method UintVar(p: Memory<UInt64>; name: string; value: uint; usage: string)
// .NET, .NET Standard 2.0
static void UintVar(Memory<UInt64> p, string name, uint value, string usage)
// Island
static void UintVar(Memory<UInt64> p, string name, uint value, string usage)
// .NET, .NET Standard 2.0
static func UintVar(_ p: Memory<UInt64>, _ name: string, _ value: uint, _ usage: string)
// Island
static func UintVar(_ p: Memory<UInt64>, _ name: string, _ value: uint, _ usage: string)
Parameters:
- p:
- name:
- value:
- usage:
UnquoteUsage
// .NET, .NET Standard 2.0
class method UnquoteUsage(flag: Memory<Flag>): tuple of (name: string, usage: string)
// Island
class method UnquoteUsage(flag: Memory<Flag>): tuple of (name: string, usage: string)
// .NET, .NET Standard 2.0
static (string name, string usage) UnquoteUsage(Memory<Flag> flag)
// Island
static (string name, string usage) UnquoteUsage(Memory<Flag> flag)
// .NET, .NET Standard 2.0
static func UnquoteUsage(_ flag: Memory<Flag>) -> (string, string)
// Island
static func UnquoteUsage(_ flag: Memory<Flag>) -> (string, string)
Parameters:
- flag:
Var
Parameters:
- value:
- name:
- usage:
Visit
class method Visit(fn: Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
static void Visit(Action<RemObjects.Elements.System.Memory<go.flag.Flag>> fn)
static func Visit(_ fn: Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
// .NET, .NET Standard 2.0
func Visit(fn Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
// Island
func Visit(fn Action<RemObjects.Elements.System.Memory<go.flag.Flag>>) void
Shared Sub Visit(fn As Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
Parameters:
- fn:
VisitAll
class method VisitAll(fn: Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
static void VisitAll(Action<RemObjects.Elements.System.Memory<go.flag.Flag>> fn)
static func VisitAll(_ fn: Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
// .NET, .NET Standard 2.0
func VisitAll(fn Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
// Island
func VisitAll(fn Action<RemObjects.Elements.System.Memory<go.flag.Flag>>) void
Shared Sub VisitAll(fn As Action<RemObjects.Elements.System.Memory<go.flag.Flag>>)
Parameters:
- fn: