Lock
Overview
This class represents simple wait lock that allows to block current thread until signal is received.
Use case
You can use this class to wait for different actions to complete
var threadLock := new Lock;
async begin
//perform action on another thread
threadLock.Signal;
end;
//block current thread and wait for other thread to send a signal.
threadLock.WaitFor;
Location
-
Reference:
- RemObjects.Elements.EUnit.dll .NET, .NET Standard 2.0
- remobjects.elements.eunit.jar Cooper
- EUnit.fx Island, macOS
- libEUnit.fx Toffee
- Namespace: RemObjects.Elements.EUnit
- Platforms: .NET, .NET Standard 2.0, Cooper, Island, macOS, Toffee
- Ancestry: AbstractLock | Lock
Instance Methods
Reset override virtual .NET, .NET Standard 2.0, Cooper, Island, macOS
Sets internal state of the lock to non signaled.
method Reset
void Reset()
func Reset()
void Reset()
Sub Reset()
Reset Reset() override Toffee
func Reset(Reset )
Parameters:
- :
Signal override virtual .NET, .NET Standard 2.0, Cooper, Island, macOS
Sets internal state to singaled allowing waiting threads to proceed.
method Signal
void Signal()
func Signal()
void Signal()
Sub Signal()
Signal Signal() override Toffee
func Signal(Signal )
Parameters:
- :
WaitFor override virtual .NET, .NET Standard 2.0, Cooper, Island, macOS
Blocks current thread until signaled.
method WaitFor
void WaitFor()
func WaitFor()
void WaitFor()
Sub WaitFor()
Blocks current thread until signaled for specified amoun of milliseconds.
Parameters:
- Timeout: The number of milliseconds to wait.
WaitFor WaitFor() override Toffee
func WaitFor(WaitFor )
Parameters:
- :