Values

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.net.url
  • Ancestry:

 

constructor

 

constructor

 

Values()

 

init()

constructor (Map<string, Slice<string>>)

 

constructor(aValue: Map<string, Slice<string>>)

 

Values(Map<string, Slice<string>> aValue)

 

init(_ aValue: Map<string, Slice<string>>)

Parameters:

  • aValue:

Add

 

method Add(key: string; value: string)

 

void Add(string key, string value)

 

func Add(_ key: string, _ value: string)

 

func Add(key string, value string)

Parameters:

  • key:
  • value:

Del

 

method Del(key: string)

 

void Del(string key)

 

func Del(_ key: string)

 

func Del(key string)

Parameters:

  • key:

Encode

 

method Encode: string

 

string Encode()

 

func Encode() -> string

 

func Encode() string

Equals  override virtual

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

Parameters:

  • value:

Get

 

method Get(key: string): string

 

string Get(string key)

 

func Get(_ key: string) -> string

 

func Get(key string) string

Parameters:

  • key:

GetHashCode  override virtual

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

Set

 

method Set(key: string; value: string)

 

void Set(string key, string value)

 

func Set(_ key: string, _ value: string)

 

func Set(key string, value string)

Parameters:

  • key:
  • value:

Value

 

var Value: Map<string, Slice<string>>;

 

Map<string, Slice<string>> Value

 

var Value: Map<string, Slice<string>>

 

Value Map<string, Slice<string>>

 

Value

 

var Value: Map<string, Slice<string>>;

 

Map<string, Slice<string>> Value

 

var Value: Map<string, Slice<string>>

 

Value Map<string, Slice<string>>

 

constructor

 

constructor

 

Values()

 

init()

constructor (Map<string, Slice<string>>)

 

constructor(aValue: Map<string, Slice<string>>)

 

Values(Map<string, Slice<string>> aValue)

 

init(_ aValue: Map<string, Slice<string>>)

Parameters:

  • aValue:

Add

 

method Add(key: string; value: string)

 

void Add(string key, string value)

 

func Add(_ key: string, _ value: string)

 

func Add(key string, value string)

Parameters:

  • key:
  • value:

Del

 

method Del(key: string)

 

void Del(string key)

 

func Del(_ key: string)

 

func Del(key string)

Parameters:

  • key:

Encode

 

method Encode: string

 

string Encode()

 

func Encode() -> string

 

func Encode() string

Equals  override virtual

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

Parameters:

  • value:

Get

 

method Get(key: string): string

 

string Get(string key)

 

func Get(_ key: string) -> string

 

func Get(key string) string

Parameters:

  • key:

GetHashCode  override virtual

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

Set

 

method Set(key: string; value: string)

 

void Set(string key, string value)

 

func Set(_ key: string, _ value: string)

 

func Set(key string, value string)

Parameters:

  • key:
  • value: