Values
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.net.url
- Platforms: .NET, .NET Standard 2.0, Island
-
Ancestry:
constructor
constructor
Values()
init()
Sub New()
constructor(aValue: Map<string, Slice<string>>)
Values(Map<string, Slice<string>> aValue)
init(_ aValue: Map<string, Slice<string>>)
Sub New(aValue As Map<string, Slice<string>>)
Parameters:
- aValue:
Add
method Add(key: string; value: string)
void Add(string key, string value)
func Add(_ key: string, _ value: string)
// .NET, .NET Standard 2.0
func Add(key string, value string)
// Island
func Add(key string, value string) void
Sub Add(key As string, value As string)
Parameters:
- key:
- value:
Del
method Del(key: string)
void Del(string key)
func Del(_ key: string)
// .NET, .NET Standard 2.0
func Del(key string)
// Island
func Del(key string) void
Sub Del(key As string)
Parameters:
- key:
Encode
method Encode: string
string Encode()
func Encode() -> string
func Encode() string
Function Encode() As string
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
Get
method Get(key: string): string
string Get(string key)
func Get(_ key: string) -> string
func Get(key string) string
Function Get(key As string) As string
Parameters:
- key:
GetHashCode
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
func GetHashCode() Int32
Function GetHashCode() As Int32
Set
method Set(key: string; value: string)
void Set(string key, string value)
func Set(_ key: string, _ value: string)
// .NET, .NET Standard 2.0
func Set(key string, value string)
// Island
func Set(key string, value string) void
Sub Set(key As string, value As string)
Parameters:
- key:
- value:
Value
var Value: Map<string, Slice<string>>;
Map<string, Slice<string>> Value
var Value: Map<string, Slice<string>>
Value Map<string, Slice<string>>
FIELD Value() As Map<string, Slice<string>>
Value
var Value: Map<string, Slice<string>>;
Map<string, Slice<string>> Value
var Value: Map<string, Slice<string>>
Value Map<string, Slice<string>>
FIELD Value() As Map<string, Slice<string>>
constructor
constructor
Values()
init()
Sub New()
constructor(aValue: Map<string, Slice<string>>)
Values(Map<string, Slice<string>> aValue)
init(_ aValue: Map<string, Slice<string>>)
Sub New(aValue As Map<string, Slice<string>>)
Parameters:
- aValue:
Add
method Add(key: string; value: string)
void Add(string key, string value)
func Add(_ key: string, _ value: string)
// .NET, .NET Standard 2.0
func Add(key string, value string)
// Island
func Add(key string, value string) void
Sub Add(key As string, value As string)
Parameters:
- key:
- value:
Del
method Del(key: string)
void Del(string key)
func Del(_ key: string)
// .NET, .NET Standard 2.0
func Del(key string)
// Island
func Del(key string) void
Sub Del(key As string)
Parameters:
- key:
Encode
method Encode: string
string Encode()
func Encode() -> string
func Encode() string
Function Encode() As string
Equals
method Equals(value: Object): Boolean
Boolean Equals(Object value)
func Equals(_ value: Object) -> Boolean
func Equals(value interface{}) Boolean
Function Equals(value As Object) As Boolean
Parameters:
- value:
Get
method Get(key: string): string
string Get(string key)
func Get(_ key: string) -> string
func Get(key string) string
Function Get(key As string) As string
Parameters:
- key:
GetHashCode
method GetHashCode: Int32
Int32 GetHashCode()
func GetHashCode() -> Int32
func GetHashCode() Int32
Function GetHashCode() As Int32
Set
method Set(key: string; value: string)
void Set(string key, string value)
func Set(_ key: string, _ value: string)
// .NET, .NET Standard 2.0
func Set(key string, value string)
// Island
func Set(key string, value string) void
Sub Set(key As string, value As string)
Parameters:
- key:
- value: