Table

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.hash.crc32
  • Platforms: .NET, .NET Standard 2.0, Island
  • Ancestry:

Fields


Value

 

var Value: array of uint32;

 

uint32[] Value

 

var Value: uint32...

 

Value array of uint32

 

FIELD Value() As uint32()

Instance Methods


constructor

 

constructor

 

Table()

 

init()

 

Sub New()

constructor (array of UInt32)

 

// .NET, .NET Standard 2.0
constructor(aValue: array of UInt32)
// Island
constructor(aValue: array of uint32)

 

// .NET, .NET Standard 2.0
Table(UInt32[] aValue)
// Island
Table(uint32[] aValue)

 

// .NET, .NET Standard 2.0
init(_ aValue: UInt32...)
// Island
init(_ aValue: uint32...)

 

// .NET, .NET Standard 2.0
Sub New(aValue As UInt32())
// Island
Sub New(aValue As uint32())

Parameters:

  • aValue:

Equals  override virtual

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

 

Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode  override virtual

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

 

Function GetHashCode() As Int32