SignatureScheme

Overview

Location

 

constructor

 

constructor

 

SignatureScheme()

 

init()

constructor (uint16) Island

 

constructor(aValue: uint16)

 

SignatureScheme(uint16 aValue)

 

init(_ aValue: uint16)

Parameters:

  • aValue:

constructor (UInt16) .NET, .NET Standard 2.0

 

constructor(aValue: UInt16)

 

SignatureScheme(UInt16 aValue)

 

init(_ aValue: UInt16)

Parameters:

  • aValue:

Equals  override virtual

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

Parameters:

  • value:

GetHashCode  override virtual

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

Value

 

var Value: uint16;

 

uint16 Value

 

var Value: uint16

 

Value uint16

 

Value

 

var Value: uint16;

 

uint16 Value

 

var Value: uint16

 

Value uint16

 

constructor

 

constructor

 

SignatureScheme()

 

init()

constructor (uint16) Island

 

constructor(aValue: uint16)

 

SignatureScheme(uint16 aValue)

 

init(_ aValue: uint16)

Parameters:

  • aValue:

constructor (UInt16) .NET, .NET Standard 2.0

 

constructor(aValue: UInt16)

 

SignatureScheme(UInt16 aValue)

 

init(_ aValue: UInt16)

Parameters:

  • aValue:

Equals  override virtual

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

Parameters:

  • value:

GetHashCode  override virtual

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32