Hash

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.crypto
  • Platforms: .NET, .NET Standard 2.0, Island
  • Ancestry:
    • ValueType | Hash  .NET, .NET Standard 2.0
    • ValueType | Hash  Island-Android, Island-iOS, Island-iOS Simulator-x86_64, Island-Mac Catalyst, Island-macOS, Island-tvOS, Island-tvOS Simulator-x86_64, Island-Ubuntu, Island-watchOS, Island-watchOS Simulator, Island-Windows
    • Object | ValueType | Hash  Island-UIKit for Mac-x86_64

Implements

 

constructor

 

constructor

 

Hash()

 

init()

 

Sub New()

constructor (uint) Island

 

constructor(aValue: uint)

 

Hash(uint aValue)

 

init(_ aValue: uint)

 

Sub New(aValue As uint)

Parameters:

  • aValue:

constructor (UInt64) .NET, .NET Standard 2.0

 

constructor(aValue: UInt64)

 

Hash(UInt64 aValue)

 

init(_ aValue: UInt64)

 

Sub New(aValue As UInt64)

Parameters:

  • aValue:

Available

 

method Available: bool

 

bool Available()

 

func Available() -> bool

 

func Available() bool

 

Function Available() As bool

Equals  override virtual

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

 

Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode  override virtual

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

 

Function GetHashCode() As Int32

HashFunc

 

method HashFunc: Hash

 

Hash HashFunc()

 

func HashFunc() -> Hash

 

func HashFunc() Hash

 

Function HashFunc() As Hash

New

 

method New: Hash

 

Hash New()

 

func New() -> Hash

 

func New() Hash

 

Function New() As Hash

Size

 

method Size: int

 

int Size()

 

func Size() -> int

 

func Size() int

 

Function Size() As int

Value

 

var Value: uint;

 

uint Value

 

var Value: uint

 

Value uint

 

FIELD Value() As uint

 

Value

 

var Value: uint;

 

uint Value

 

var Value: uint

 

Value uint

 

FIELD Value() As uint

 

constructor

 

constructor

 

Hash()

 

init()

 

Sub New()

constructor (uint) Island

 

constructor(aValue: uint)

 

Hash(uint aValue)

 

init(_ aValue: uint)

 

Sub New(aValue As uint)

Parameters:

  • aValue:

constructor (UInt64) .NET, .NET Standard 2.0

 

constructor(aValue: UInt64)

 

Hash(UInt64 aValue)

 

init(_ aValue: UInt64)

 

Sub New(aValue As UInt64)

Parameters:

  • aValue:

Available

 

method Available: bool

 

bool Available()

 

func Available() -> bool

 

func Available() bool

 

Function Available() As bool

Equals  override virtual

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

 

Function Equals(value As Object) As Boolean

Parameters:

  • value:

GetHashCode  override virtual

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

 

Function GetHashCode() As Int32

HashFunc

 

method HashFunc: Hash

 

Hash HashFunc()

 

func HashFunc() -> Hash

 

func HashFunc() Hash

 

Function HashFunc() As Hash

New

 

method New: Hash

 

Hash New()

 

func New() -> Hash

 

func New() Hash

 

Function New() As Hash

Size

 

method Size: int

 

int Size()

 

func Size() -> int

 

func Size() int

 

Function Size() As int