Buffers

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.net
  • Ancestry:

Implements

Fields


Value

 

var Value: Slice<Slice<Byte>>;

 

Slice<Slice<Byte>> Value

 

var Value: Slice<Slice<Byte>>

 

Value Slice<Slice<Byte>>

Instance Methods


constructor

 

constructor

 

Buffers()

 

init()

constructor (Slice<Slice<byte>>)

 

constructor(aValue: Slice<Slice<byte>>)

 

Buffers(Slice<Slice<byte>> aValue)

 

init(_ aValue: Slice<Slice<byte>>)

Parameters:

  • aValue:

Read

 

// .NET, Island
method Read(p: Slice<Byte>): tuple of (Int64, error)
// .NET Standard 2.0
method Read(p: Slice<Byte>): ValueTuple<Int64, error>

 

// .NET, Island
(Int64, error) Read(Slice<Byte> p)
// .NET Standard 2.0
ValueTuple<Int64, error> Read(Slice<Byte> p)

 

// .NET, Island
func Read(_ p: Slice<Byte>) -> (Int64, error)
// .NET Standard 2.0
func Read(_ p: Slice<Byte>) -> ValueTuple<Int64, error>

 

// .NET, Island
func Read(p Slice<Byte>) (Int64, error)
// .NET Standard 2.0
func Read(p Slice<Byte>) ValueTuple<Int64, error>

Parameters:

  • p:

WriteTo

 

// .NET, Island
method WriteTo(w: Writer): tuple of (int64, error)
// .NET Standard 2.0
method WriteTo(w: Writer): ValueTuple<int64, error>

 

// .NET, Island
(int64, error) WriteTo(Writer w)
// .NET Standard 2.0
ValueTuple<int64, error> WriteTo(Writer w)

 

// .NET, Island
func WriteTo(_ w: Writer) -> (int64, error)
// .NET Standard 2.0
func WriteTo(_ w: Writer) -> ValueTuple<int64, error>

 

// .NET, Island
func WriteTo(w Writer) (int64, error)
// .NET Standard 2.0
func WriteTo(w Writer) ValueTuple<int64, error>

Parameters:

  • w: