Auth

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.net.smtp
  • Platforms: .NET, .NET Standard 2.0, Island

Required Methods


Next

 

method Next(fromServer: Slice<Byte>; more: bool): tuple of (toServer: Slice<Byte>, err: error)

 

(Slice<Byte>toServer, error err) Next(Slice<Byte> fromServer, bool more)

 

func Next(_ fromServer: Slice<Byte>, _ more: bool) -> (Slice<Byte>, error)

 

func Next(fromServer Slice<Byte>, more bool) tuple of (|name=toServer| Slice<Byte>, |name=err| error)

 

Function Next(fromServer As Slice<Byte>, more As bool) As Tuple (Of Slice<Byte>, error)

Parameters:

  • fromServer:
  • more:

Start

 

// .NET, .NET Standard 2.0
method Start(server: Memory<ServerInfo>): tuple of (proto: string, toServer: Slice<Byte>, err: error)
// Island
method Start(server: Memory<ServerInfo>): tuple of (proto: string, toServer: Slice<Byte>, err: error)

 

// .NET, .NET Standard 2.0
(string proto, Slice<Byte>toServer, error err) Start(Memory<ServerInfo> server)
// Island
(string proto, Slice<Byte>toServer, error err) Start(Memory<ServerInfo> server)

 

// .NET, .NET Standard 2.0
func Start(_ server: Memory<ServerInfo>) -> (string, Slice<Byte>, error)
// Island
func Start(_ server: Memory<ServerInfo>) -> (string, Slice<Byte>, error)

 

// .NET, .NET Standard 2.0
func Start(server Memory<ServerInfo>) tuple of (|name=proto| string, |name=toServer| Slice<Byte>, |name=err| error)
// Island
func Start(server Memory<ServerInfo>) tuple of (|name=proto| string, |name=toServer| Slice<Byte>, |name=err| error)

 

// .NET, .NET Standard 2.0
Function Start(server As Memory<ServerInfo>) As Tuple (Of string, Slice<Byte>, error)
// Island
Function Start(server As Memory<ServerInfo>) As Tuple (Of string, Slice<Byte>, error)

Parameters:

  • server: