TimerPool

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island-Android, Island-iOS, Island-iOS Simulator-x86_64, Island-Mac Catalyst, Island-macOS, Island-tvOS, Island-tvOS Simulator-x86_64, Island-Ubuntu, Island-watchOS, Island-watchOS Simulator, Island-Windows
  • Namespace: go.time
  • Platforms: .NET, .NET Standard 2.0, Island-Android, Island-iOS, Island-iOS Simulator-x86_64, Island-Mac Catalyst, Island-macOS, Island-tvOS, Island-tvOS Simulator-x86_64, Island-Ubuntu, Island-watchOS, Island-watchOS Simulator, Island-Windows

Class Methods


AddTimer

 

class method AddTimer(aTimer: Reference<runtimeTimer>)

 

static void AddTimer(Reference<runtimeTimer> aTimer)

 

static func AddTimer(_ aTimer: Reference<runtimeTimer>)

 

func AddTimer(aTimer Reference<runtimeTimer>)

 

Shared Sub AddTimer(aTimer As Reference<runtimeTimer>)

Parameters:

  • aTimer:

StopTimer

 

class method StopTimer(aTimer: Reference<runtimeTimer>): Boolean

 

static Boolean StopTimer(Reference<runtimeTimer> aTimer)

 

static func StopTimer(_ aTimer: Reference<runtimeTimer>) -> Boolean

 

func StopTimer(aTimer Reference<runtimeTimer>) Boolean

 

Shared Function StopTimer(aTimer As Reference<runtimeTimer>) As Boolean

Parameters:

  • aTimer:

Instance Methods


constructor  protected Island-Android, Island-iOS, Island-iOS Simulator-x86_64, Island-Mac Catalyst, Island-macOS, Island-tvOS, Island-tvOS Simulator-x86_64, Island-Ubuntu, Island-watchOS, Island-watchOS Simulator, Island-Windows

 

constructor

 

TimerPool()

 

init()

 

Sub New()