TimerPool

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.time
  • Platforms: .NET, .NET Standard 2.0, Island

Class Methods


AddTimer

 

class method AddTimer(aTimer: Memory<runtimeTimer>)

 

static void AddTimer(Memory<runtimeTimer> aTimer)

 

static func AddTimer(_ aTimer: Memory<runtimeTimer>)

 

// .NET, .NET Standard 2.0
func AddTimer(aTimer Memory<runtimeTimer>) 
// Island
func AddTimer(aTimer Memory<runtimeTimer>) void

 

Shared Sub AddTimer(aTimer As Memory<runtimeTimer>)

Parameters:

  • aTimer:

StopTimer

 

class method StopTimer(aTimer: Memory<runtimeTimer>): Boolean

 

static Boolean StopTimer(Memory<runtimeTimer> aTimer)

 

static func StopTimer(_ aTimer: Memory<runtimeTimer>) -> Boolean

 

func StopTimer(aTimer Memory<runtimeTimer>) Boolean

 

Shared Function StopTimer(aTimer As Memory<runtimeTimer>) As Boolean

Parameters:

  • aTimer:

Instance Methods


constructor  protected Island

 

constructor

 

TimerPool()

 

init()

 

Sub New()