TimerPool
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.time
- Platforms: .NET, .NET Standard 2.0, Island
Class Methods
AddTimer
class method AddTimer(aTimer: Memory<runtimeTimer>)
static void AddTimer(Memory<runtimeTimer> aTimer)
static func AddTimer(_ aTimer: Memory<runtimeTimer>)
// .NET, .NET Standard 2.0
func AddTimer(aTimer Memory<runtimeTimer>)
// Island
func AddTimer(aTimer Memory<runtimeTimer>) void
Shared Sub AddTimer(aTimer As Memory<runtimeTimer>)
Parameters:
- aTimer:
StopTimer
class method StopTimer(aTimer: Memory<runtimeTimer>): Boolean
static Boolean StopTimer(Memory<runtimeTimer> aTimer)
static func StopTimer(_ aTimer: Memory<runtimeTimer>) -> Boolean
func StopTimer(aTimer Memory<runtimeTimer>) Boolean
Shared Function StopTimer(aTimer As Memory<runtimeTimer>) As Boolean
Parameters:
- aTimer:
Instance Methods
constructor protected Island
constructor
TimerPool()
init()
Sub New()