SortedMap

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.internal.fmtsort
  • Platforms: .NET, .NET Standard 2.0, Island


 

constructor

 

constructor

 

SortedMap()

 

init()

 

Sub New()

constructor (Slice<Value>, Slice<Value>)

 

constructor(aKey: Slice<Value>; aValue: Slice<Value>)

 

SortedMap(Slice<Value> aKey, Slice<Value> aValue)

 

init(_ aKey: Slice<Value>, _ aValue: Slice<Value>)

 

Sub New(aKey As Slice<Value>, aValue As Slice<Value>)

Parameters:

  • aKey:
  • aValue:

constructor (SortedMap)

 

constructor(value: SortedMap)

 

SortedMap(SortedMap value)

 

init(_ value: SortedMap)

 

Sub New(value As SortedMap)

Parameters:

  • value:

Key

 

var Key: Slice<Value>;

 

Slice<Value> Key

 

var Key: Slice<Value>

 

Key Slice<Value>

 

FIELD Key() As Slice<Value>

Len Island

 

method Len: int

 

int Len()

 

func Len() -> int

 

func Len() int

 

Function Len() As int

Less (int, int): bool Island

 

method Less(i: int; j: int): bool

 

bool Less(int i, int j)

 

func Less(_ i: int, _ j: int) -> bool

 

func Less(i int, j int) bool

 

Function Less(i As int, j As int) As bool

Parameters:

  • i:
  • j:

Less (int, int): bool

 

method Less(i: int; j: int): bool

 

bool Less(int i, int j)

 

func Less(_ i: int, _ j: int) -> bool

 

func Less(i int, j int) bool

 

Function Less(i As int, j As int) As bool

Parameters:

  • i:
  • j:

Swap (int, int) Island

 

method Swap(i: int; j: int)

 

void Swap(int i, int j)

 

func Swap(_ i: int, _ j: int)

 

func Swap(i int, j int) void

 

Sub Swap(i As int, j As int)

Parameters:

  • i:
  • j:

Swap (int, int)

 

method Swap(i: int; j: int)

 

void Swap(int i, int j)

 

func Swap(_ i: int, _ j: int)

 

// .NET, .NET Standard 2.0
func Swap(i int, j int) 
// Island
func Swap(i int, j int) void

 

Sub Swap(i As int, j As int)

Parameters:

  • i:
  • j:

Value

 

var Value: Slice<Value>;

 

Slice<Value> Value

 

var Value: Slice<Value>

 

Value Slice<Value>

 

FIELD Value() As Slice<Value>

 

Key

 

var Key: Slice<Value>;

 

Slice<Value> Key

 

var Key: Slice<Value>

 

Key Slice<Value>

 

FIELD Key() As Slice<Value>

Value

 

var Value: Slice<Value>;

 

Slice<Value> Value

 

var Value: Slice<Value>

 

Value Slice<Value>

 

FIELD Value() As Slice<Value>

 

constructor

 

constructor

 

SortedMap()

 

init()

 

Sub New()

constructor (Slice<Value>, Slice<Value>)

 

constructor(aKey: Slice<Value>; aValue: Slice<Value>)

 

SortedMap(Slice<Value> aKey, Slice<Value> aValue)

 

init(_ aKey: Slice<Value>, _ aValue: Slice<Value>)

 

Sub New(aKey As Slice<Value>, aValue As Slice<Value>)

Parameters:

  • aKey:
  • aValue:

constructor (SortedMap)

 

constructor(value: SortedMap)

 

SortedMap(SortedMap value)

 

init(_ value: SortedMap)

 

Sub New(value As SortedMap)

Parameters:

  • value:

Len Island

 

method Len: int

 

int Len()

 

func Len() -> int

 

func Len() int

 

Function Len() As int

Less (int, int): bool Island

 

method Less(i: int; j: int): bool

 

bool Less(int i, int j)

 

func Less(_ i: int, _ j: int) -> bool

 

func Less(i int, j int) bool

 

Function Less(i As int, j As int) As bool

Parameters:

  • i:
  • j:

Swap (int, int) Island

 

method Swap(i: int; j: int)

 

void Swap(int i, int j)

 

func Swap(_ i: int, _ j: int)

 

func Swap(i int, j int) void

 

Sub Swap(i As int, j As int)

Parameters:

  • i:
  • j: