Ring

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.container.ring
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor

 

constructor

 

Ring()

 

init()

 

Sub New()

constructor (Memory<Ring>, Memory<Ring>, Object)

 

constructor(anext: Memory<Ring>; aprev: Memory<Ring>; aValue: Object)

 

Ring(Memory<Ring> anext, Memory<Ring> aprev, Object aValue)

 

init(_ anext: Memory<Ring>, _ aprev: Memory<Ring>, _ aValue: Object)

 

Sub New(anext As Memory<Ring>, aprev As Memory<Ring>, aValue As Object)

Parameters:

  • anext:
  • aprev:
  • aValue:

constructor (Ring)

 

constructor(value: Ring)

 

Ring(Ring value)

 

init(_ value: Ring)

 

Sub New(value As Ring)

Parameters:

  • value:

Do

 

// .NET, .NET Standard 2.0
method Do(f: Action<System.Object>)
// Island-Android, Island-iOS, Island-iOS Simulator, Island-Mac Catalyst, Island-macOS, Island-tvOS, Island-tvOS Simulator, Island-Ubuntu, Island-watchOS Simulator, Island-watchOS-arm64_32, Island-Windows
method Do(f: Action<RemObjects.Elements.System.Object>)
// Island-watchOS-armv7k
method Do(f: Action<Object>)

 

// .NET, .NET Standard 2.0
void Do(Action<System.Object> f)
// Island-Android, Island-iOS, Island-iOS Simulator, Island-Mac Catalyst, Island-macOS, Island-tvOS, Island-tvOS Simulator, Island-Ubuntu, Island-watchOS Simulator, Island-watchOS-arm64_32, Island-Windows
void Do(Action<RemObjects.Elements.System.Object> f)
// Island-watchOS-armv7k
void Do(Action<Object> f)

 

// .NET, .NET Standard 2.0
func Do(_ f: Action<System.Object>)
// Island-Android, Island-iOS, Island-iOS Simulator, Island-Mac Catalyst, Island-macOS, Island-tvOS, Island-tvOS Simulator, Island-Ubuntu, Island-watchOS Simulator, Island-watchOS-arm64_32, Island-Windows
func Do(_ f: Action<RemObjects.Elements.System.Object>)
// Island-watchOS-armv7k
func Do(_ f: Action<Object>)

 

// .NET, .NET Standard 2.0
func Do(f Action<System.Object>) 
// Island-Android, Island-iOS, Island-iOS Simulator, Island-Mac Catalyst, Island-macOS, Island-tvOS, Island-tvOS Simulator, Island-Ubuntu, Island-watchOS Simulator, Island-watchOS-arm64_32, Island-Windows
func Do(f Action<RemObjects.Elements.System.Object>) void
// Island-watchOS-armv7k
func Do(f Action<interface{}>) void

 

// .NET, .NET Standard 2.0
Sub Do(f As Action<System.Object>)
// Island-Android, Island-iOS, Island-iOS Simulator, Island-Mac Catalyst, Island-macOS, Island-tvOS, Island-tvOS Simulator, Island-Ubuntu, Island-watchOS Simulator, Island-watchOS-arm64_32, Island-Windows
Sub Do(f As Action<RemObjects.Elements.System.Object>)
// Island-watchOS-armv7k
Sub Do(f As Action (Of Object))

Parameters:

  • f:

Len

 

method Len: int

 

int Len()

 

func Len() -> int

 

func Len() int

 

Function Len() As int

 

method Link(s: Memory<Ring>): Memory<Ring>

 

Memory<Ring> Link(Memory<Ring> s)

 

func Link(_ s: Memory<Ring>) -> Memory<Ring>

 

func Link(s Memory<Ring>) Memory<Ring>

 

Function Link(s As Memory<Ring>) As Memory<Ring>

Parameters:

  • s:

Move

 

method Move(n: int): Memory<Ring>

 

Memory<Ring> Move(int n)

 

func Move(_ n: int) -> Memory<Ring>

 

func Move(n int) Memory<Ring>

 

Function Move(n As int) As Memory<Ring>

Parameters:

  • n:

 

method Next: Memory<Ring>

 

Memory<Ring> Next()

 

func Next() -> Memory<Ring>

 

func Next() Memory<Ring>

 

Function Next() As Memory<Ring>

 

method Prev: Memory<Ring>

 

Memory<Ring> Prev()

 

func Prev() -> Memory<Ring>

 

func Prev() Memory<Ring>

 

Function Prev() As Memory<Ring>

 

method Unlink(n: int): Memory<Ring>

 

Memory<Ring> Unlink(int n)

 

func Unlink(_ n: int) -> Memory<Ring>

 

func Unlink(n int) Memory<Ring>

 

Function Unlink(n As int) As Memory<Ring>

Parameters:

  • n:

Value

 

var Value: Object;

 

Object Value

 

var Value: Object

 

Value interface{}

 

FIELD Value() As Object

 

Value

 

var Value: Object;

 

Object Value

 

var Value: Object

 

Value interface{}

 

FIELD Value() As Object

 

constructor

 

constructor

 

Ring()

 

init()

 

Sub New()

constructor (Memory<Ring>, Memory<Ring>, Object)

 

constructor(anext: Memory<Ring>; aprev: Memory<Ring>; aValue: Object)

 

Ring(Memory<Ring> anext, Memory<Ring> aprev, Object aValue)

 

init(_ anext: Memory<Ring>, _ aprev: Memory<Ring>, _ aValue: Object)

 

Sub New(anext As Memory<Ring>, aprev As Memory<Ring>, aValue As Object)

Parameters:

  • anext:
  • aprev:
  • aValue:

constructor (Ring)

 

constructor(value: Ring)

 

Ring(Ring value)

 

init(_ value: Ring)

 

Sub New(value As Ring)

Parameters:

  • value: