Process

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.os
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor

 

constructor

 

Process()

 

init()

 

Sub New()

constructor (Process)

 

constructor(value: Process)

 

Process(Process value)

 

init(_ value: Process)

 

Sub New(value As Process)

Parameters:

  • value:

Kill

 

method Kill: error

 

error Kill()

 

func Kill() -> error

 

func Kill() error

 

Function Kill() As error

Pid

 

property Pid: Int32 read;

 

Int32 Pid { get; }

 

var Pid: Int32 { get{} }

 

Pid Int32

 

ReadOnly Property Pid() As Int32

Process

 

var Process: ProcessType;

 

ProcessType Process

 

var Process: ProcessType

 

Process ProcessType

 

FIELD Process() As ProcessType

Release

 

method Release: error

 

error Release()

 

func Release() -> error

 

func Release() error

 

Function Release() As error

Signal

 

method Signal: error

 

error Signal()

 

func Signal() -> error

 

func Signal() error

 

Function Signal() As error

Wait

 

// .NET, .NET Standard 2.0
method Wait: tuple of (Memory<ProcessState>, error)
// Island
method Wait: tuple of (Memory<ProcessState>, error)

 

// .NET, .NET Standard 2.0
(Memory<ProcessState>, error) Wait()
// Island
(Memory<ProcessState>, error) Wait()

 

// .NET, .NET Standard 2.0
func Wait() -> (Memory<ProcessState>, error)
// Island
func Wait() -> (Memory<ProcessState>, error)

 

// .NET, .NET Standard 2.0
func Wait() tuple of (Memory<ProcessState>, error)
// Island
func Wait() tuple of (Memory<ProcessState>, error)

 

// .NET, .NET Standard 2.0
Function Wait() As Tuple (Of Memory<ProcessState>, error)
// Island
Function Wait() As Tuple (Of Memory<ProcessState>, error)

 

Process

 

var Process: ProcessType;

 

ProcessType Process

 

var Process: ProcessType

 

Process ProcessType

 

FIELD Process() As ProcessType

 

Pid

 

property Pid: Int32 read;

 

Int32 Pid { get; }

 

var Pid: Int32 { get{} }

 

Pid Int32

 

ReadOnly Property Pid() As Int32

 

constructor

 

constructor

 

Process()

 

init()

 

Sub New()

constructor (Process)

 

constructor(value: Process)

 

Process(Process value)

 

init(_ value: Process)

 

Sub New(value As Process)

Parameters:

  • value:

Kill

 

method Kill: error

 

error Kill()

 

func Kill() -> error

 

func Kill() error

 

Function Kill() As error

Release

 

method Release: error

 

error Release()

 

func Release() -> error

 

func Release() error

 

Function Release() As error

Signal

 

method Signal: error

 

error Signal()

 

func Signal() -> error

 

func Signal() error

 

Function Signal() As error

Wait

 

// .NET, .NET Standard 2.0
method Wait: tuple of (Memory<ProcessState>, error)
// Island
method Wait: tuple of (Memory<ProcessState>, error)

 

// .NET, .NET Standard 2.0
(Memory<ProcessState>, error) Wait()
// Island
(Memory<ProcessState>, error) Wait()

 

// .NET, .NET Standard 2.0
func Wait() -> (Memory<ProcessState>, error)
// Island
func Wait() -> (Memory<ProcessState>, error)

 

// .NET, .NET Standard 2.0
func Wait() tuple of (Memory<ProcessState>, error)
// Island
func Wait() tuple of (Memory<ProcessState>, error)

 

// .NET, .NET Standard 2.0
Function Wait() As Tuple (Of Memory<ProcessState>, error)
// Island
Function Wait() As Tuple (Of Memory<ProcessState>, error)