Global

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.net.http.httptest
  • Platforms: .NET, .NET Standard 2.0, Island

 

DefaultRemoteAddr

 

const DefaultRemoteAddr: String = "1.2.3.4";

 

const String DefaultRemoteAddr = "1.2.3.4"

 

static let DefaultRemoteAddr: String = "1.2.3.4"

 

const DefaultRemoteAddr String = "1.2.3.4"

 

Dim DefaultRemoteAddr As String = "1.2.3.4"

NewRecorder

 

// .NET, .NET Standard 2.0
class method NewRecorder: Memory<ResponseRecorder>
// Island
class method NewRecorder: Memory<ResponseRecorder>

 

// .NET, .NET Standard 2.0
static Memory<ResponseRecorder> NewRecorder()
// Island
static Memory<ResponseRecorder> NewRecorder()

 

// .NET, .NET Standard 2.0
static func NewRecorder() -> Memory<ResponseRecorder>
// Island
static func NewRecorder() -> Memory<ResponseRecorder>

 

// .NET, .NET Standard 2.0
func NewRecorder() Memory<ResponseRecorder>
// Island
func NewRecorder() Memory<ResponseRecorder>

 

// .NET, .NET Standard 2.0
Shared Function NewRecorder() As Memory<ResponseRecorder>
// Island
Shared Function NewRecorder() As Memory<ResponseRecorder>

NewRequest

 

// .NET, .NET Standard 2.0
class method NewRequest(method: string; target: string; body: Reader): Memory<Request>
// Island
class method NewRequest(method: string; target: string; body: Reader): Memory<Request>

 

// .NET, .NET Standard 2.0
static Memory<Request> NewRequest(string method, string target, Reader body)
// Island
static Memory<Request> NewRequest(string method, string target, Reader body)

 

// .NET, .NET Standard 2.0
static func NewRequest(_ method: string, _ target: string, _ body: Reader) -> Memory<Request>
// Island
static func NewRequest(_ method: string, _ target: string, _ body: Reader) -> Memory<Request>

 

// .NET, .NET Standard 2.0
func NewRequest(method string, target string, body Reader) Memory<Request>
// Island
func NewRequest(method string, target string, body Reader) Memory<Request>

 

// .NET, .NET Standard 2.0
Shared Function NewRequest(method As string, target As string, body As Reader) As Memory<Request>
// Island
Shared Function NewRequest(method As string, target As string, body As Reader) As Memory<Request>

Parameters:

  • method:
  • target:
  • body:

NewServer

 

// .NET, .NET Standard 2.0
class method NewServer(handler: Handler): Memory<Server>
// Island
class method NewServer(handler: Handler): Memory<Server>

 

// .NET, .NET Standard 2.0
static Memory<Server> NewServer(Handler handler)
// Island
static Memory<Server> NewServer(Handler handler)

 

// .NET, .NET Standard 2.0
static func NewServer(_ handler: Handler) -> Memory<Server>
// Island
static func NewServer(_ handler: Handler) -> Memory<Server>

 

// .NET, .NET Standard 2.0
func NewServer(handler Handler) Memory<Server>
// Island
func NewServer(handler Handler) Memory<Server>

 

// .NET, .NET Standard 2.0
Shared Function NewServer(handler As Handler) As Memory<Server>
// Island
Shared Function NewServer(handler As Handler) As Memory<Server>

Parameters:

  • handler:

NewTLSServer

 

// .NET, .NET Standard 2.0
class method NewTLSServer(handler: Handler): Memory<Server>
// Island
class method NewTLSServer(handler: Handler): Memory<Server>

 

// .NET, .NET Standard 2.0
static Memory<Server> NewTLSServer(Handler handler)
// Island
static Memory<Server> NewTLSServer(Handler handler)

 

// .NET, .NET Standard 2.0
static func NewTLSServer(_ handler: Handler) -> Memory<Server>
// Island
static func NewTLSServer(_ handler: Handler) -> Memory<Server>

 

// .NET, .NET Standard 2.0
func NewTLSServer(handler Handler) Memory<Server>
// Island
func NewTLSServer(handler Handler) Memory<Server>

 

// .NET, .NET Standard 2.0
Shared Function NewTLSServer(handler As Handler) As Memory<Server>
// Island
Shared Function NewTLSServer(handler As Handler) As Memory<Server>

Parameters:

  • handler:

NewUnstartedServer

 

// .NET, .NET Standard 2.0
class method NewUnstartedServer(handler: Handler): Memory<Server>
// Island
class method NewUnstartedServer(handler: Handler): Memory<Server>

 

// .NET, .NET Standard 2.0
static Memory<Server> NewUnstartedServer(Handler handler)
// Island
static Memory<Server> NewUnstartedServer(Handler handler)

 

// .NET, .NET Standard 2.0
static func NewUnstartedServer(_ handler: Handler) -> Memory<Server>
// Island
static func NewUnstartedServer(_ handler: Handler) -> Memory<Server>

 

// .NET, .NET Standard 2.0
func NewUnstartedServer(handler Handler) Memory<Server>
// Island
func NewUnstartedServer(handler Handler) Memory<Server>

 

// .NET, .NET Standard 2.0
Shared Function NewUnstartedServer(handler As Handler) As Memory<Server>
// Island
Shared Function NewUnstartedServer(handler As Handler) As Memory<Server>

Parameters:

  • handler:

 

DefaultRemoteAddr

 

const DefaultRemoteAddr: String = "1.2.3.4";

 

const String DefaultRemoteAddr = "1.2.3.4"

 

static let DefaultRemoteAddr: String = "1.2.3.4"

 

const DefaultRemoteAddr String = "1.2.3.4"

 

Dim DefaultRemoteAddr As String = "1.2.3.4"

 

NewRecorder

 

// .NET, .NET Standard 2.0
class method NewRecorder: Memory<ResponseRecorder>
// Island
class method NewRecorder: Memory<ResponseRecorder>

 

// .NET, .NET Standard 2.0
static Memory<ResponseRecorder> NewRecorder()
// Island
static Memory<ResponseRecorder> NewRecorder()

 

// .NET, .NET Standard 2.0
static func NewRecorder() -> Memory<ResponseRecorder>
// Island
static func NewRecorder() -> Memory<ResponseRecorder>

 

// .NET, .NET Standard 2.0
func NewRecorder() Memory<ResponseRecorder>
// Island
func NewRecorder() Memory<ResponseRecorder>

 

// .NET, .NET Standard 2.0
Shared Function NewRecorder() As Memory<ResponseRecorder>
// Island
Shared Function NewRecorder() As Memory<ResponseRecorder>

NewRequest

 

// .NET, .NET Standard 2.0
class method NewRequest(method: string; target: string; body: Reader): Memory<Request>
// Island
class method NewRequest(method: string; target: string; body: Reader): Memory<Request>

 

// .NET, .NET Standard 2.0
static Memory<Request> NewRequest(string method, string target, Reader body)
// Island
static Memory<Request> NewRequest(string method, string target, Reader body)

 

// .NET, .NET Standard 2.0
static func NewRequest(_ method: string, _ target: string, _ body: Reader) -> Memory<Request>
// Island
static func NewRequest(_ method: string, _ target: string, _ body: Reader) -> Memory<Request>

 

// .NET, .NET Standard 2.0
func NewRequest(method string, target string, body Reader) Memory<Request>
// Island
func NewRequest(method string, target string, body Reader) Memory<Request>

 

// .NET, .NET Standard 2.0
Shared Function NewRequest(method As string, target As string, body As Reader) As Memory<Request>
// Island
Shared Function NewRequest(method As string, target As string, body As Reader) As Memory<Request>

Parameters:

  • method:
  • target:
  • body:

NewServer

 

// .NET, .NET Standard 2.0
class method NewServer(handler: Handler): Memory<Server>
// Island
class method NewServer(handler: Handler): Memory<Server>

 

// .NET, .NET Standard 2.0
static Memory<Server> NewServer(Handler handler)
// Island
static Memory<Server> NewServer(Handler handler)

 

// .NET, .NET Standard 2.0
static func NewServer(_ handler: Handler) -> Memory<Server>
// Island
static func NewServer(_ handler: Handler) -> Memory<Server>

 

// .NET, .NET Standard 2.0
func NewServer(handler Handler) Memory<Server>
// Island
func NewServer(handler Handler) Memory<Server>

 

// .NET, .NET Standard 2.0
Shared Function NewServer(handler As Handler) As Memory<Server>
// Island
Shared Function NewServer(handler As Handler) As Memory<Server>

Parameters:

  • handler:

NewTLSServer

 

// .NET, .NET Standard 2.0
class method NewTLSServer(handler: Handler): Memory<Server>
// Island
class method NewTLSServer(handler: Handler): Memory<Server>

 

// .NET, .NET Standard 2.0
static Memory<Server> NewTLSServer(Handler handler)
// Island
static Memory<Server> NewTLSServer(Handler handler)

 

// .NET, .NET Standard 2.0
static func NewTLSServer(_ handler: Handler) -> Memory<Server>
// Island
static func NewTLSServer(_ handler: Handler) -> Memory<Server>

 

// .NET, .NET Standard 2.0
func NewTLSServer(handler Handler) Memory<Server>
// Island
func NewTLSServer(handler Handler) Memory<Server>

 

// .NET, .NET Standard 2.0
Shared Function NewTLSServer(handler As Handler) As Memory<Server>
// Island
Shared Function NewTLSServer(handler As Handler) As Memory<Server>

Parameters:

  • handler:

NewUnstartedServer

 

// .NET, .NET Standard 2.0
class method NewUnstartedServer(handler: Handler): Memory<Server>
// Island
class method NewUnstartedServer(handler: Handler): Memory<Server>

 

// .NET, .NET Standard 2.0
static Memory<Server> NewUnstartedServer(Handler handler)
// Island
static Memory<Server> NewUnstartedServer(Handler handler)

 

// .NET, .NET Standard 2.0
static func NewUnstartedServer(_ handler: Handler) -> Memory<Server>
// Island
static func NewUnstartedServer(_ handler: Handler) -> Memory<Server>

 

// .NET, .NET Standard 2.0
func NewUnstartedServer(handler Handler) Memory<Server>
// Island
func NewUnstartedServer(handler Handler) Memory<Server>

 

// .NET, .NET Standard 2.0
Shared Function NewUnstartedServer(handler As Handler) As Memory<Server>
// Island
Shared Function NewUnstartedServer(handler As Handler) As Memory<Server>

Parameters:

  • handler: