Global

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.encoding.base32
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor Island

 

constructor

 

__Global()

 

init()

HexEncoding

 

class var HexEncoding: Reference<Encoding>;

 

static Reference<Encoding> HexEncoding

 

static var HexEncoding: Reference<Encoding>

 

HexEncoding Reference<Encoding>

NewDecoder

 

class method NewDecoder(enc: Reference<Encoding>; r: Reader): Reader

 

static Reader NewDecoder(Reference<Encoding> enc, Reader r)

 

static func NewDecoder(_ enc: Reference<Encoding>, _ r: Reader) -> Reader

 

func NewDecoder(enc Reference<Encoding>, r Reader) Reader

Parameters:

  • enc:
  • r:

NewEncoder

 

class method NewEncoder(enc: Reference<Encoding>; w: Writer): WriteCloser

 

static WriteCloser NewEncoder(Reference<Encoding> enc, Writer w)

 

static func NewEncoder(_ enc: Reference<Encoding>, _ w: Writer) -> WriteCloser

 

func NewEncoder(enc Reference<Encoding>, w Writer) WriteCloser

Parameters:

  • enc:
  • w:

NewEncoding

 

class method NewEncoding(encoder: string): Reference<Encoding>

 

static Reference<Encoding> NewEncoding(string encoder)

 

static func NewEncoding(_ encoder: string) -> Reference<Encoding>

 

func NewEncoding(encoder string) Reference<Encoding>

Parameters:

  • encoder:

NoPadding

 

class var NoPadding: rune;

 

static rune NoPadding

 

static var NoPadding: rune

 

NoPadding rune

StdEncoding

 

class var StdEncoding: Reference<Encoding>;

 

static Reference<Encoding> StdEncoding

 

static var StdEncoding: Reference<Encoding>

 

StdEncoding Reference<Encoding>

StdPadding

 

class var StdPadding: rune;

 

static rune StdPadding

 

static var StdPadding: rune

 

StdPadding rune

 

HexEncoding

 

class var HexEncoding: Reference<Encoding>;

 

static Reference<Encoding> HexEncoding

 

static var HexEncoding: Reference<Encoding>

 

HexEncoding Reference<Encoding>

NoPadding

 

class var NoPadding: rune;

 

static rune NoPadding

 

static var NoPadding: rune

 

NoPadding rune

StdEncoding

 

class var StdEncoding: Reference<Encoding>;

 

static Reference<Encoding> StdEncoding

 

static var StdEncoding: Reference<Encoding>

 

StdEncoding Reference<Encoding>

StdPadding

 

class var StdPadding: rune;

 

static rune StdPadding

 

static var StdPadding: rune

 

StdPadding rune

 

NewDecoder

 

class method NewDecoder(enc: Reference<Encoding>; r: Reader): Reader

 

static Reader NewDecoder(Reference<Encoding> enc, Reader r)

 

static func NewDecoder(_ enc: Reference<Encoding>, _ r: Reader) -> Reader

 

func NewDecoder(enc Reference<Encoding>, r Reader) Reader

Parameters:

  • enc:
  • r:

NewEncoder

 

class method NewEncoder(enc: Reference<Encoding>; w: Writer): WriteCloser

 

static WriteCloser NewEncoder(Reference<Encoding> enc, Writer w)

 

static func NewEncoder(_ enc: Reference<Encoding>, _ w: Writer) -> WriteCloser

 

func NewEncoder(enc Reference<Encoding>, w Writer) WriteCloser

Parameters:

  • enc:
  • w:

NewEncoding

 

class method NewEncoding(encoder: string): Reference<Encoding>

 

static Reference<Encoding> NewEncoding(string encoder)

 

static func NewEncoding(_ encoder: string) -> Reference<Encoding>

 

func NewEncoding(encoder string) Reference<Encoding>

Parameters:

  • encoder: