Global

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.compress.gzip
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor Island

 

constructor

 

__Global()

 

init()

BestCompression

 

const BestCompression: Int64 = 9;

 

const Int64 BestCompression = 9

 

static let BestCompression: Int64 = 9

 

const BestCompression Int64 =  = 9

BestSpeed

 

const BestSpeed: Int64 = 1;

 

const Int64 BestSpeed = 1

 

static let BestSpeed: Int64 = 1

 

const BestSpeed Int64 =  = 1

DefaultCompression

 

const DefaultCompression: Int64 = -1;

 

const Int64 DefaultCompression = -1

 

static let DefaultCompression: Int64 = -1

 

const DefaultCompression Int64 =  = -1

ErrChecksum

 

class var ErrChecksum: error;

 

static error ErrChecksum

 

static var ErrChecksum: error

 

ErrChecksum error

ErrHeader

 

class var ErrHeader: error;

 

static error ErrHeader

 

static var ErrHeader: error

 

ErrHeader error

HuffmanOnly

 

const HuffmanOnly: Int64 = -2;

 

const Int64 HuffmanOnly = -2

 

static let HuffmanOnly: Int64 = -2

 

const HuffmanOnly Int64 =  = -2

NewReader

 

// .NET, Island
class method NewReader(r: Reader): tuple of (Reference<Reader>, error)
// .NET Standard 2.0
class method NewReader(r: Reader): ValueTuple<Reference<Reader>, error>

 

// .NET, Island
static (Reference<Reader>, error) NewReader(Reader r)
// .NET Standard 2.0
static ValueTuple<Reference<Reader>, error> NewReader(Reader r)

 

// .NET, Island
static func NewReader(_ r: Reader) -> (Reference<Reader>, error)
// .NET Standard 2.0
static func NewReader(_ r: Reader) -> ValueTuple<Reference<Reader>, error>

 

// .NET, Island
func NewReader(r Reader) (Reference<Reader>, error)
// .NET Standard 2.0
func NewReader(r Reader) ValueTuple<Reference<Reader>, error>

Parameters:

  • r:

NewWriter

 

class method NewWriter(w: Writer): Reference<Writer>

 

static Reference<Writer> NewWriter(Writer w)

 

static func NewWriter(_ w: Writer) -> Reference<Writer>

 

func NewWriter(w Writer) Reference<Writer>

Parameters:

  • w:

NewWriterLevel

 

// .NET, Island
class method NewWriterLevel(w: Writer; level: int): tuple of (Reference<Writer>, error)
// .NET Standard 2.0
class method NewWriterLevel(w: Writer; level: int): ValueTuple<Reference<Writer>, error>

 

// .NET, Island
static (Reference<Writer>, error) NewWriterLevel(Writer w, int level)
// .NET Standard 2.0
static ValueTuple<Reference<Writer>, error> NewWriterLevel(Writer w, int level)

 

// .NET, Island
static func NewWriterLevel(_ w: Writer, _ level: int) -> (Reference<Writer>, error)
// .NET Standard 2.0
static func NewWriterLevel(_ w: Writer, _ level: int) -> ValueTuple<Reference<Writer>, error>

 

// .NET, Island
func NewWriterLevel(w Writer, level int) (Reference<Writer>, error)
// .NET Standard 2.0
func NewWriterLevel(w Writer, level int) ValueTuple<Reference<Writer>, error>

Parameters:

  • w:
  • level:

NoCompression

 

const NoCompression: Int64 = 0;

 

const Int64 NoCompression = 0

 

static let NoCompression: Int64 = 0

 

const NoCompression Int64 =  = 0

 

BestCompression

 

const BestCompression: Int64 = 9;

 

const Int64 BestCompression = 9

 

static let BestCompression: Int64 = 9

 

const BestCompression Int64 =  = 9

BestSpeed

 

const BestSpeed: Int64 = 1;

 

const Int64 BestSpeed = 1

 

static let BestSpeed: Int64 = 1

 

const BestSpeed Int64 =  = 1

DefaultCompression

 

const DefaultCompression: Int64 = -1;

 

const Int64 DefaultCompression = -1

 

static let DefaultCompression: Int64 = -1

 

const DefaultCompression Int64 =  = -1

HuffmanOnly

 

const HuffmanOnly: Int64 = -2;

 

const Int64 HuffmanOnly = -2

 

static let HuffmanOnly: Int64 = -2

 

const HuffmanOnly Int64 =  = -2

NoCompression

 

const NoCompression: Int64 = 0;

 

const Int64 NoCompression = 0

 

static let NoCompression: Int64 = 0

 

const NoCompression Int64 =  = 0

 

ErrChecksum

 

class var ErrChecksum: error;

 

static error ErrChecksum

 

static var ErrChecksum: error

 

ErrChecksum error

ErrHeader

 

class var ErrHeader: error;

 

static error ErrHeader

 

static var ErrHeader: error

 

ErrHeader error

 

NewReader

 

// .NET, Island
class method NewReader(r: Reader): tuple of (Reference<Reader>, error)
// .NET Standard 2.0
class method NewReader(r: Reader): ValueTuple<Reference<Reader>, error>

 

// .NET, Island
static (Reference<Reader>, error) NewReader(Reader r)
// .NET Standard 2.0
static ValueTuple<Reference<Reader>, error> NewReader(Reader r)

 

// .NET, Island
static func NewReader(_ r: Reader) -> (Reference<Reader>, error)
// .NET Standard 2.0
static func NewReader(_ r: Reader) -> ValueTuple<Reference<Reader>, error>

 

// .NET, Island
func NewReader(r Reader) (Reference<Reader>, error)
// .NET Standard 2.0
func NewReader(r Reader) ValueTuple<Reference<Reader>, error>

Parameters:

  • r:

NewWriter

 

class method NewWriter(w: Writer): Reference<Writer>

 

static Reference<Writer> NewWriter(Writer w)

 

static func NewWriter(_ w: Writer) -> Reference<Writer>

 

func NewWriter(w Writer) Reference<Writer>

Parameters:

  • w:

NewWriterLevel

 

// .NET, Island
class method NewWriterLevel(w: Writer; level: int): tuple of (Reference<Writer>, error)
// .NET Standard 2.0
class method NewWriterLevel(w: Writer; level: int): ValueTuple<Reference<Writer>, error>

 

// .NET, Island
static (Reference<Writer>, error) NewWriterLevel(Writer w, int level)
// .NET Standard 2.0
static ValueTuple<Reference<Writer>, error> NewWriterLevel(Writer w, int level)

 

// .NET, Island
static func NewWriterLevel(_ w: Writer, _ level: int) -> (Reference<Writer>, error)
// .NET Standard 2.0
static func NewWriterLevel(_ w: Writer, _ level: int) -> ValueTuple<Reference<Writer>, error>

 

// .NET, Island
func NewWriterLevel(w Writer, level int) (Reference<Writer>, error)
// .NET Standard 2.0
func NewWriterLevel(w Writer, level int) ValueTuple<Reference<Writer>, error>

Parameters:

  • w:
  • level: