GIF

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.image.gif
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor

 

constructor

 

GIF()

 

init()

constructor (GIF)

 

constructor(value: GIF)

 

GIF(GIF value)

 

init(_ value: GIF)

Parameters:

  • value:

 

constructor(aImage: Slice<Reference<Paletted>>; aDelay: Slice<Int64>; aLoopCount: int; aDisposal: Slice<Byte>; aConfig: Config; aBackgroundIndex: byte)

 

GIF(Slice<Reference<Paletted>> aImage, Slice<Int64> aDelay, int aLoopCount, Slice<Byte> aDisposal, Config aConfig, byte aBackgroundIndex)

 

init(_ aImage: Slice<Reference<Paletted>>, _ aDelay: Slice<Int64>, _ aLoopCount: int, _ aDisposal: Slice<Byte>, _ aConfig: Config, _ aBackgroundIndex: byte)

Parameters:

  • aImage:
  • aDelay:
  • aLoopCount:
  • aDisposal:
  • aConfig:
  • aBackgroundIndex:

constructor (Slice<Reference<Paletted>>, Slice<Int64>, Int64, Slice<Byte>, Config, Byte) .NET, .NET Standard 2.0

 

constructor(aImage: Slice<Reference<Paletted>>; aDelay: Slice<Int64>; aLoopCount: Int64; aDisposal: Slice<Byte>; aConfig: Config; aBackgroundIndex: Byte)

 

GIF(Slice<Reference<Paletted>> aImage, Slice<Int64> aDelay, Int64 aLoopCount, Slice<Byte> aDisposal, Config aConfig, Byte aBackgroundIndex)

 

init(_ aImage: Slice<Reference<Paletted>>, _ aDelay: Slice<Int64>, _ aLoopCount: Int64, _ aDisposal: Slice<Byte>, _ aConfig: Config, _ aBackgroundIndex: Byte)

Parameters:

  • aImage:
  • aDelay:
  • aLoopCount:
  • aDisposal:
  • aConfig:
  • aBackgroundIndex:

BackgroundIndex

 

var BackgroundIndex: byte;

 

byte BackgroundIndex

 

var BackgroundIndex: byte

 

BackgroundIndex byte

Config

 

var Config: Config;

 

Config Config

 

var Config: Config

 

Config Config

Delay

 

var Delay: Slice<Int64>;

 

Slice<Int64> Delay

 

var Delay: Slice<Int64>

 

Delay Slice<Int64>

Disposal

 

var Disposal: Slice<Byte>;

 

Slice<Byte> Disposal

 

var Disposal: Slice<Byte>

 

Disposal Slice<Byte>

Image


LoopCount

 

var LoopCount: int;

 

int LoopCount

 

var LoopCount: int

 

LoopCount int

 

BackgroundIndex

 

var BackgroundIndex: byte;

 

byte BackgroundIndex

 

var BackgroundIndex: byte

 

BackgroundIndex byte

Config

 

var Config: Config;

 

Config Config

 

var Config: Config

 

Config Config

Delay

 

var Delay: Slice<Int64>;

 

Slice<Int64> Delay

 

var Delay: Slice<Int64>

 

Delay Slice<Int64>

Disposal

 

var Disposal: Slice<Byte>;

 

Slice<Byte> Disposal

 

var Disposal: Slice<Byte>

 

Disposal Slice<Byte>

Image


LoopCount

 

var LoopCount: int;

 

int LoopCount

 

var LoopCount: int

 

LoopCount int

 

constructor

 

constructor

 

GIF()

 

init()

constructor (GIF)

 

constructor(value: GIF)

 

GIF(GIF value)

 

init(_ value: GIF)

Parameters:

  • value:

 

constructor(aImage: Slice<Reference<Paletted>>; aDelay: Slice<Int64>; aLoopCount: int; aDisposal: Slice<Byte>; aConfig: Config; aBackgroundIndex: byte)

 

GIF(Slice<Reference<Paletted>> aImage, Slice<Int64> aDelay, int aLoopCount, Slice<Byte> aDisposal, Config aConfig, byte aBackgroundIndex)

 

init(_ aImage: Slice<Reference<Paletted>>, _ aDelay: Slice<Int64>, _ aLoopCount: int, _ aDisposal: Slice<Byte>, _ aConfig: Config, _ aBackgroundIndex: byte)

Parameters:

  • aImage:
  • aDelay:
  • aLoopCount:
  • aDisposal:
  • aConfig:
  • aBackgroundIndex:

constructor (Slice<Reference<Paletted>>, Slice<Int64>, Int64, Slice<Byte>, Config, Byte) .NET, .NET Standard 2.0

 

constructor(aImage: Slice<Reference<Paletted>>; aDelay: Slice<Int64>; aLoopCount: Int64; aDisposal: Slice<Byte>; aConfig: Config; aBackgroundIndex: Byte)

 

GIF(Slice<Reference<Paletted>> aImage, Slice<Int64> aDelay, Int64 aLoopCount, Slice<Byte> aDisposal, Config aConfig, Byte aBackgroundIndex)

 

init(_ aImage: Slice<Reference<Paletted>>, _ aDelay: Slice<Int64>, _ aLoopCount: Int64, _ aDisposal: Slice<Byte>, _ aConfig: Config, _ aBackgroundIndex: Byte)

Parameters:

  • aImage:
  • aDelay:
  • aLoopCount:
  • aDisposal:
  • aConfig:
  • aBackgroundIndex: