Error

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.html.template
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor

 

constructor

 

Error()

 

init()

constructor (Error)

 

constructor(value: Error)

 

Error(Error value)

 

init(_ value: Error)

Parameters:

  • value:

constructor (ErrorCode, Node, string, int, string) Island

 

constructor(aErrorCode: ErrorCode; aNode: Node; aName: string; aLine: int; aDescription: string)

 

Error(ErrorCode aErrorCode, Node aNode, string aName, int aLine, string aDescription)

 

init(_ aErrorCode: ErrorCode, _ aNode: Node, _ aName: string, _ aLine: int, _ aDescription: string)

Parameters:

  • aErrorCode:
  • aNode:
  • aName:
  • aLine:
  • aDescription:

constructor (ErrorCode, Node, string, Int64, string) .NET, .NET Standard 2.0

 

constructor(aErrorCode: ErrorCode; aNode: Node; aName: string; aLine: Int64; aDescription: string)

 

Error(ErrorCode aErrorCode, Node aNode, string aName, Int64 aLine, string aDescription)

 

init(_ aErrorCode: ErrorCode, _ aNode: Node, _ aName: string, _ aLine: Int64, _ aDescription: string)

Parameters:

  • aErrorCode:
  • aNode:
  • aName:
  • aLine:
  • aDescription:

Description

 

var Description: string;

 

string Description

 

var Description: string

 

Description string

Error

 

method Error: string

 

string Error()

 

func Error() -> string

 

func Error() string

ErrorCode

 

var ErrorCode: ErrorCode;

 

ErrorCode ErrorCode

 

var ErrorCode: ErrorCode

 

ErrorCode ErrorCode

Line

 

var Line: int;

 

int Line

 

var Line: int

 

Line int

Name

 

var Name: string;

 

string Name

 

var Name: string

 

Name string

Node

 

var Node: Node;

 

Node Node

 

var Node: Node

 

Node Node

 

Description

 

var Description: string;

 

string Description

 

var Description: string

 

Description string

ErrorCode

 

var ErrorCode: ErrorCode;

 

ErrorCode ErrorCode

 

var ErrorCode: ErrorCode

 

ErrorCode ErrorCode

Line

 

var Line: int;

 

int Line

 

var Line: int

 

Line int

Name

 

var Name: string;

 

string Name

 

var Name: string

 

Name string

Node

 

var Node: Node;

 

Node Node

 

var Node: Node

 

Node Node

 

constructor

 

constructor

 

Error()

 

init()

constructor (Error)

 

constructor(value: Error)

 

Error(Error value)

 

init(_ value: Error)

Parameters:

  • value:

constructor (ErrorCode, Node, string, int, string) Island

 

constructor(aErrorCode: ErrorCode; aNode: Node; aName: string; aLine: int; aDescription: string)

 

Error(ErrorCode aErrorCode, Node aNode, string aName, int aLine, string aDescription)

 

init(_ aErrorCode: ErrorCode, _ aNode: Node, _ aName: string, _ aLine: int, _ aDescription: string)

Parameters:

  • aErrorCode:
  • aNode:
  • aName:
  • aLine:
  • aDescription:

constructor (ErrorCode, Node, string, Int64, string) .NET, .NET Standard 2.0

 

constructor(aErrorCode: ErrorCode; aNode: Node; aName: string; aLine: Int64; aDescription: string)

 

Error(ErrorCode aErrorCode, Node aNode, string aName, Int64 aLine, string aDescription)

 

init(_ aErrorCode: ErrorCode, _ aNode: Node, _ aName: string, _ aLine: Int64, _ aDescription: string)

Parameters:

  • aErrorCode:
  • aNode:
  • aName:
  • aLine:
  • aDescription:

Error

 

method Error: string

 

string Error()

 

func Error() -> string

 

func Error() string