Encoding

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.encoding.base32
  • Platforms: .NET, .NET Standard 2.0, Island

Instance Methods


constructor

 

constructor

 

Encoding()

 

init()

 

Sub New()

constructor (array of Byte, array of Byte, rune)

 

// .NET, .NET Standard 2.0
constructor(aencode: array of Byte; adecodeMap: array of Byte; apadChar: rune)
// Island
constructor(aencode: array of byte; adecodeMap: array of byte; apadChar: rune)

 

// .NET, .NET Standard 2.0
Encoding(Byte[] aencode, Byte[] adecodeMap, rune apadChar)
// Island
Encoding(byte[] aencode, byte[] adecodeMap, rune apadChar)

 

// .NET, .NET Standard 2.0
init(_ aencode: Byte..., _ adecodeMap: Byte..., _ apadChar: rune)
// Island
init(_ aencode: byte..., _ adecodeMap: byte..., _ apadChar: rune)

 

// .NET, .NET Standard 2.0
Sub New(aencode As Byte(), adecodeMap As Byte(), apadChar As rune)
// Island
Sub New(aencode As byte(), adecodeMap As byte(), apadChar As rune)

Parameters:

  • aencode:
  • adecodeMap:
  • apadChar:

constructor (Encoding)

 

constructor(value: Encoding)

 

Encoding(Encoding value)

 

init(_ value: Encoding)

 

Sub New(value As Encoding)

Parameters:

  • value:

WithPadding

 

// .NET, .NET Standard 2.0
method WithPadding(padding: rune): Memory<Encoding>
// Island
method WithPadding(padding: rune): Memory<Encoding>

 

// .NET, .NET Standard 2.0
Memory<Encoding> WithPadding(rune padding)
// Island
Memory<Encoding> WithPadding(rune padding)

 

// .NET, .NET Standard 2.0
func WithPadding(_ padding: rune) -> Memory<Encoding>
// Island
func WithPadding(_ padding: rune) -> Memory<Encoding>

 

// .NET, .NET Standard 2.0
func WithPadding(padding rune) Memory<Encoding>
// Island
func WithPadding(padding rune) Memory<Encoding>

 

// .NET, .NET Standard 2.0
Function WithPadding(padding As rune) As Memory<Encoding>
// Island
Function WithPadding(padding As rune) As Memory<Encoding>

Parameters:

  • padding: