Block

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island, macOS
  • Namespace: go.encoding.pem

 

constructor

 

constructor

 

Block()

 

init()

constructor (Block)

 

constructor(value: Block)

 

Block(Block value)

 

init(_ value: Block)

Parameters:

  • value:

constructor (string, Map<string, string>, Slice<Byte>)

 

constructor(aType: string; aHeaders: Map<string, string>; aBytes: Slice<Byte>)

 

Block(string aType, Map<string, string> aHeaders, Slice<Byte> aBytes)

 

init(_ aType: string, _ aHeaders: Map<string, string>, _ aBytes: Slice<Byte>)

Parameters:

  • aType:
  • aHeaders:
  • aBytes:

Bytes

 

var Bytes: Slice<Byte>;

 

Slice<Byte> Bytes

 

var Bytes: Slice<Byte>

 

Bytes Slice<Byte>

Headers

 

var Headers: Map<string, string>;

 

Map<string, string> Headers

 

var Headers: Map<string, string>

 

Headers Map<string, string>

Type

 

var Type: string;

 

string Type

 

var Type: string

 

Type string

 

Bytes

 

var Bytes: Slice<Byte>;

 

Slice<Byte> Bytes

 

var Bytes: Slice<Byte>

 

Bytes Slice<Byte>

Headers

 

var Headers: Map<string, string>;

 

Map<string, string> Headers

 

var Headers: Map<string, string>

 

Headers Map<string, string>

Type

 

var Type: string;

 

string Type

 

var Type: string

 

Type string

 

constructor

 

constructor

 

Block()

 

init()

constructor (Block)

 

constructor(value: Block)

 

Block(Block value)

 

init(_ value: Block)

Parameters:

  • value:

constructor (string, Map<string, string>, Slice<Byte>)

 

constructor(aType: string; aHeaders: Map<string, string>; aBytes: Slice<Byte>)

 

Block(string aType, Map<string, string> aHeaders, Slice<Byte> aBytes)

 

init(_ aType: string, _ aHeaders: Map<string, string>, _ aBytes: Slice<Byte>)

Parameters:

  • aType:
  • aHeaders:
  • aBytes: