ErrorList

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.scanner
  • Platforms: .NET, .NET Standard 2.0, Island
  • Ancestry:

 

constructor

 

constructor

 

ErrorList()

 

init()

 

Sub New()

constructor (Slice<Memory<Error>>)

 

// .NET, .NET Standard 2.0
constructor(aValue: Slice<Memory<Error>>)
// Island
constructor(aValue: Slice<Memory<Error>>)

 

// .NET, .NET Standard 2.0
ErrorList(Slice<Memory<Error>> aValue)
// Island
ErrorList(Slice<Memory<Error>> aValue)

 

// .NET, .NET Standard 2.0
init(_ aValue: Slice<Memory<Error>>)
// Island
init(_ aValue: Slice<Memory<Error>>)

 

// .NET, .NET Standard 2.0
Sub New(aValue As Slice<Memory<Error>>)
// Island
Sub New(aValue As Slice<Memory<Error>>)

Parameters:

  • aValue:

Add

 

method Add(pos: Position; msg: string)

 

void Add(Position pos, string msg)

 

func Add(_ pos: Position, _ msg: string)

 

// .NET, .NET Standard 2.0
func Add(pos Position, msg string) 
// Island
func Add(pos Position, msg string) void

 

Sub Add(pos As Position, msg As string)

Parameters:

  • pos:
  • msg:

Equals  override virtual

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

 

Function Equals(value As Object) As Boolean

Parameters:

  • value:

Err

 

method Err: error

 

error Err()

 

func Err() -> error

 

func Err() error

 

Function Err() As error

Error

 

method Error: string

 

string Error()

 

func Error() -> string

 

func Error() string

 

Function Error() As string

GetHashCode  override virtual

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

 

Function GetHashCode() As Int32

Len

 

method Len: int

 

int Len()

 

func Len() -> int

 

func Len() int

 

Function Len() As int

Less

 

method Less(i: int; j: int): bool

 

bool Less(int i, int j)

 

func Less(_ i: int, _ j: int) -> bool

 

func Less(i int, j int) bool

 

Function Less(i As int, j As int) As bool

Parameters:

  • i:
  • j:

RemoveMultiples

 

method RemoveMultiples

 

void RemoveMultiples()

 

func RemoveMultiples()

 

// .NET, .NET Standard 2.0
func RemoveMultiples() 
// Island
func RemoveMultiples() void

 

Sub RemoveMultiples()

Reset

 

method Reset

 

void Reset()

 

func Reset()

 

// .NET, .NET Standard 2.0
func Reset() 
// Island
func Reset() void

 

Sub Reset()

Sort

 

method Sort

 

void Sort()

 

func Sort()

 

// .NET, .NET Standard 2.0
func Sort() 
// Island
func Sort() void

 

Sub Sort()

Swap

 

method Swap(i: int; j: int)

 

void Swap(int i, int j)

 

func Swap(_ i: int, _ j: int)

 

// .NET, .NET Standard 2.0
func Swap(i int, j int) 
// Island
func Swap(i int, j int) void

 

Sub Swap(i As int, j As int)

Parameters:

  • i:
  • j:

Value

 

// .NET, .NET Standard 2.0
var Value: Slice<Memory<Error>>;
// Island
var Value: Slice<Memory<Error>>;

 

// .NET, .NET Standard 2.0
Slice<Memory<Error>> Value
// Island
Slice<Memory<Error>> Value

 

// .NET, .NET Standard 2.0
var Value: Slice<Memory<Error>>
// Island
var Value: Slice<Memory<Error>>

 

// .NET, .NET Standard 2.0
Value Slice<Memory<Error>>
// Island
Value Slice<Memory<Error>>

 

// .NET, .NET Standard 2.0
FIELD Value() As Slice<Memory<Error>>
// Island
FIELD Value() As Slice<Memory<Error>>

 

Value

 

// .NET, .NET Standard 2.0
var Value: Slice<Memory<Error>>;
// Island
var Value: Slice<Memory<Error>>;

 

// .NET, .NET Standard 2.0
Slice<Memory<Error>> Value
// Island
Slice<Memory<Error>> Value

 

// .NET, .NET Standard 2.0
var Value: Slice<Memory<Error>>
// Island
var Value: Slice<Memory<Error>>

 

// .NET, .NET Standard 2.0
Value Slice<Memory<Error>>
// Island
Value Slice<Memory<Error>>

 

// .NET, .NET Standard 2.0
FIELD Value() As Slice<Memory<Error>>
// Island
FIELD Value() As Slice<Memory<Error>>

 

constructor

 

constructor

 

ErrorList()

 

init()

 

Sub New()

constructor (Slice<Memory<Error>>)

 

// .NET, .NET Standard 2.0
constructor(aValue: Slice<Memory<Error>>)
// Island
constructor(aValue: Slice<Memory<Error>>)

 

// .NET, .NET Standard 2.0
ErrorList(Slice<Memory<Error>> aValue)
// Island
ErrorList(Slice<Memory<Error>> aValue)

 

// .NET, .NET Standard 2.0
init(_ aValue: Slice<Memory<Error>>)
// Island
init(_ aValue: Slice<Memory<Error>>)

 

// .NET, .NET Standard 2.0
Sub New(aValue As Slice<Memory<Error>>)
// Island
Sub New(aValue As Slice<Memory<Error>>)

Parameters:

  • aValue:

Equals  override virtual

 

method Equals(value: Object): Boolean

 

Boolean Equals(Object value)

 

func Equals(_ value: Object) -> Boolean

 

func Equals(value interface{}) Boolean

 

Function Equals(value As Object) As Boolean

Parameters:

  • value:

Err

 

method Err: error

 

error Err()

 

func Err() -> error

 

func Err() error

 

Function Err() As error

Error

 

method Error: string

 

string Error()

 

func Error() -> string

 

func Error() string

 

Function Error() As string

GetHashCode  override virtual

 

method GetHashCode: Int32

 

Int32 GetHashCode()

 

func GetHashCode() -> Int32

 

func GetHashCode() Int32

 

Function GetHashCode() As Int32

Len

 

method Len: int

 

int Len()

 

func Len() -> int

 

func Len() int

 

Function Len() As int

Less

 

method Less(i: int; j: int): bool

 

bool Less(int i, int j)

 

func Less(_ i: int, _ j: int) -> bool

 

func Less(i int, j int) bool

 

Function Less(i As int, j As int) As bool

Parameters:

  • i:
  • j:

Sort

 

method Sort

 

void Sort()

 

func Sort()

 

// .NET, .NET Standard 2.0
func Sort() 
// Island
func Sort() void

 

Sub Sort()

Swap

 

method Swap(i: int; j: int)

 

void Swap(int i, int j)

 

func Swap(_ i: int, _ j: int)

 

// .NET, .NET Standard 2.0
func Swap(i int, j int) 
// Island
func Swap(i int, j int) void

 

Sub Swap(i As int, j As int)

Parameters:

  • i:
  • j: