SRVResource

Overview

Location


 

constructor

 

constructor

 

SRVResource()

 

init()

 

Sub New()

constructor (UInt16, UInt16, UInt16, Name)

 

// .NET, .NET Standard 2.0
constructor(aPriority: UInt16; aWeight: UInt16; aPort: UInt16; aTarget: Name)
// Island
constructor(aPriority: uint16; aWeight: uint16; aPort: uint16; aTarget: Name)

 

// .NET, .NET Standard 2.0
SRVResource(UInt16 aPriority, UInt16 aWeight, UInt16 aPort, Name aTarget)
// Island
SRVResource(uint16 aPriority, uint16 aWeight, uint16 aPort, Name aTarget)

 

// .NET, .NET Standard 2.0
init(_ aPriority: UInt16, _ aWeight: UInt16, _ aPort: UInt16, _ aTarget: Name)
// Island
init(_ aPriority: uint16, _ aWeight: uint16, _ aPort: uint16, _ aTarget: Name)

 

// .NET, .NET Standard 2.0
Sub New(aPriority As UInt16, aWeight As UInt16, aPort As UInt16, aTarget As Name)
// Island
Sub New(aPriority As uint16, aWeight As uint16, aPort As uint16, aTarget As Name)

Parameters:

  • aPriority:
  • aWeight:
  • aPort:
  • aTarget:

constructor (SRVResource)

 

constructor(value: SRVResource)

 

SRVResource(SRVResource value)

 

init(_ value: SRVResource)

 

Sub New(value As SRVResource)

Parameters:

  • value:

GoString Island

 

method GoString: string

 

string GoString()

 

func GoString() -> string

 

func GoString() string

 

Function GoString() As string

Port

 

var Port: uint16;

 

uint16 Port

 

var Port: uint16

 

Port uint16

 

FIELD Port() As uint16

Priority

 

var Priority: uint16;

 

uint16 Priority

 

var Priority: uint16

 

Priority uint16

 

FIELD Priority() As uint16

Target

 

var Target: Name;

 

Name Target

 

var Target: Name

 

Target Name

 

FIELD Target() As Name

Weight

 

var Weight: uint16;

 

uint16 Weight

 

var Weight: uint16

 

Weight uint16

 

FIELD Weight() As uint16

 

Port

 

var Port: uint16;

 

uint16 Port

 

var Port: uint16

 

Port uint16

 

FIELD Port() As uint16

Priority

 

var Priority: uint16;

 

uint16 Priority

 

var Priority: uint16

 

Priority uint16

 

FIELD Priority() As uint16

Target

 

var Target: Name;

 

Name Target

 

var Target: Name

 

Target Name

 

FIELD Target() As Name

Weight

 

var Weight: uint16;

 

uint16 Weight

 

var Weight: uint16

 

Weight uint16

 

FIELD Weight() As uint16

 

constructor

 

constructor

 

SRVResource()

 

init()

 

Sub New()

constructor (UInt16, UInt16, UInt16, Name)

 

// .NET, .NET Standard 2.0
constructor(aPriority: UInt16; aWeight: UInt16; aPort: UInt16; aTarget: Name)
// Island
constructor(aPriority: uint16; aWeight: uint16; aPort: uint16; aTarget: Name)

 

// .NET, .NET Standard 2.0
SRVResource(UInt16 aPriority, UInt16 aWeight, UInt16 aPort, Name aTarget)
// Island
SRVResource(uint16 aPriority, uint16 aWeight, uint16 aPort, Name aTarget)

 

// .NET, .NET Standard 2.0
init(_ aPriority: UInt16, _ aWeight: UInt16, _ aPort: UInt16, _ aTarget: Name)
// Island
init(_ aPriority: uint16, _ aWeight: uint16, _ aPort: uint16, _ aTarget: Name)

 

// .NET, .NET Standard 2.0
Sub New(aPriority As UInt16, aWeight As UInt16, aPort As UInt16, aTarget As Name)
// Island
Sub New(aPriority As uint16, aWeight As uint16, aPort As uint16, aTarget As Name)

Parameters:

  • aPriority:
  • aWeight:
  • aPort:
  • aTarget:

constructor (SRVResource)

 

constructor(value: SRVResource)

 

SRVResource(SRVResource value)

 

init(_ value: SRVResource)

 

Sub New(value As SRVResource)

Parameters:

  • value:

GoString Island

 

method GoString: string

 

string GoString()

 

func GoString() -> string

 

func GoString() string

 

Function GoString() As string