Charmap
Overview
Location
-
Reference:
- Go.dll .NET, .NET Standard 2.0
- Go.fx Island
- Namespace: go.golang.org.x.text.encoding.charmap
- Platforms: .NET, .NET Standard 2.0, Island
Instance Methods
constructor
constructor
Charmap()
init()
Sub New()
// .NET, .NET Standard 2.0
constructor(aname: string; amib: MIB; aasciiSuperset: Boolean; alow: Byte; areplacement: Byte; adecode: array of utf8Enc; aencode: array of UInt32)
// Island
constructor(aname: string; amib: MIB; aasciiSuperset: bool; alow: uint8; areplacement: byte; adecode: array of utf8Enc; aencode: array of uint32)
// .NET, .NET Standard 2.0
Charmap(string aname, MIB amib, Boolean aasciiSuperset, Byte alow, Byte areplacement, utf8Enc[] adecode, UInt32[] aencode)
// Island
Charmap(string aname, MIB amib, bool aasciiSuperset, uint8 alow, byte areplacement, utf8Enc[] adecode, uint32[] aencode)
// .NET, .NET Standard 2.0
init(_ aname: string, _ amib: MIB, _ aasciiSuperset: Boolean, _ alow: Byte, _ areplacement: Byte, _ adecode: utf8Enc..., _ aencode: UInt32...)
// Island
init(_ aname: string, _ amib: MIB, _ aasciiSuperset: bool, _ alow: uint8, _ areplacement: byte, _ adecode: utf8Enc..., _ aencode: uint32...)
// .NET, .NET Standard 2.0
Sub New(aname As string, amib As MIB, aasciiSuperset As Boolean, alow As Byte, areplacement As Byte, adecode As utf8Enc(), aencode As UInt32())
// Island
Sub New(aname As string, amib As MIB, aasciiSuperset As bool, alow As uint8, areplacement As byte, adecode As utf8Enc(), aencode As uint32())
Parameters:
- aname:
- amib:
- aasciiSuperset:
- alow:
- areplacement:
- adecode:
- aencode:
constructor (Charmap)
Parameters:
- value:
NewDecoder Island
NewEncoder Island