Charmap

Overview

Location


Instance Methods


constructor

 

constructor

 

Charmap()

 

init()

 

Sub New()

constructor (string, MIB, Boolean, Byte, Byte, array of utf8Enc, array of UInt32)

 

// .NET, .NET Standard 2.0
constructor(aname: string; amib: MIB; aasciiSuperset: Boolean; alow: Byte; areplacement: Byte; adecode: array of utf8Enc; aencode: array of UInt32)
// Island
constructor(aname: string; amib: MIB; aasciiSuperset: bool; alow: uint8; areplacement: byte; adecode: array of utf8Enc; aencode: array of uint32)

 

// .NET, .NET Standard 2.0
Charmap(string aname, MIB amib, Boolean aasciiSuperset, Byte alow, Byte areplacement, utf8Enc[] adecode, UInt32[] aencode)
// Island
Charmap(string aname, MIB amib, bool aasciiSuperset, uint8 alow, byte areplacement, utf8Enc[] adecode, uint32[] aencode)

 

// .NET, .NET Standard 2.0
init(_ aname: string, _ amib: MIB, _ aasciiSuperset: Boolean, _ alow: Byte, _ areplacement: Byte, _ adecode: utf8Enc..., _ aencode: UInt32...)
// Island
init(_ aname: string, _ amib: MIB, _ aasciiSuperset: bool, _ alow: uint8, _ areplacement: byte, _ adecode: utf8Enc..., _ aencode: uint32...)

 

// .NET, .NET Standard 2.0
Sub New(aname As string, amib As MIB, aasciiSuperset As Boolean, alow As Byte, areplacement As Byte, adecode As utf8Enc(), aencode As UInt32())
// Island
Sub New(aname As string, amib As MIB, aasciiSuperset As bool, alow As uint8, areplacement As byte, adecode As utf8Enc(), aencode As uint32())

Parameters:

  • aname:
  • amib:
  • aasciiSuperset:
  • alow:
  • areplacement:
  • adecode:
  • aencode:

constructor (Charmap)

 

constructor(value: Charmap)

 

Charmap(Charmap value)

 

init(_ value: Charmap)

 

Sub New(value As Charmap)

Parameters:

  • value:

NewDecoder Island

 

method NewDecoder: Memory<Decoder>

 

Memory<Decoder> NewDecoder()

 

func NewDecoder() -> Memory<Decoder>

 

func NewDecoder() Memory<Decoder>

 

Function NewDecoder() As Memory<Decoder>

NewEncoder Island

 

method NewEncoder: Memory<Encoder>

 

Memory<Encoder> NewEncoder()

 

func NewEncoder() -> Memory<Encoder>

 

func NewEncoder() Memory<Encoder>

 

Function NewEncoder() As Memory<Encoder>