BitString

Overview

Location

  • Reference:
    • Go.dll  .NET, .NET Standard 2.0
    • Go.fx  Island
  • Namespace: go.encoding.asn1
  • Platforms: .NET, .NET Standard 2.0, Island

 

constructor

 

constructor

 

BitString()

 

init()

 

Sub New()

constructor (Slice<Byte>, Int64)

 

// .NET, .NET Standard 2.0
constructor(aBytes: Slice<Byte>; aBitLength: Int64)
// Island
constructor(aBytes: Slice<Byte>; aBitLength: int)

 

// .NET, .NET Standard 2.0
BitString(Slice<Byte> aBytes, Int64 aBitLength)
// Island
BitString(Slice<Byte> aBytes, int aBitLength)

 

// .NET, .NET Standard 2.0
init(_ aBytes: Slice<Byte>, _ aBitLength: Int64)
// Island
init(_ aBytes: Slice<Byte>, _ aBitLength: int)

 

// .NET, .NET Standard 2.0
Sub New(aBytes As Slice<Byte>, aBitLength As Int64)
// Island
Sub New(aBytes As Slice<Byte>, aBitLength As int)

Parameters:

  • aBytes:
  • aBitLength:

constructor (BitString)

 

constructor(value: BitString)

 

BitString(BitString value)

 

init(_ value: BitString)

 

Sub New(value As BitString)

Parameters:

  • value:

At

 

method At(i: int): int

 

int At(int i)

 

func At(_ i: int) -> int

 

func At(i int) int

 

Function At(i As int) As int

Parameters:

  • i:

BitLength

 

var BitLength: int;

 

int BitLength

 

var BitLength: int

 

BitLength int

 

FIELD BitLength() As int

Bytes

 

var Bytes: Slice<Byte>;

 

Slice<Byte> Bytes

 

var Bytes: Slice<Byte>

 

Bytes Slice<Byte>

 

FIELD Bytes() As Slice<Byte>

RightAlign

 

method RightAlign: Slice<Byte>

 

Slice<Byte> RightAlign()

 

func RightAlign() -> Slice<Byte>

 

func RightAlign() Slice<Byte>

 

Function RightAlign() As Slice<Byte>

 

BitLength

 

var BitLength: int;

 

int BitLength

 

var BitLength: int

 

BitLength int

 

FIELD BitLength() As int

Bytes

 

var Bytes: Slice<Byte>;

 

Slice<Byte> Bytes

 

var Bytes: Slice<Byte>

 

Bytes Slice<Byte>

 

FIELD Bytes() As Slice<Byte>

 

constructor

 

constructor

 

BitString()

 

init()

 

Sub New()

constructor (Slice<Byte>, Int64)

 

// .NET, .NET Standard 2.0
constructor(aBytes: Slice<Byte>; aBitLength: Int64)
// Island
constructor(aBytes: Slice<Byte>; aBitLength: int)

 

// .NET, .NET Standard 2.0
BitString(Slice<Byte> aBytes, Int64 aBitLength)
// Island
BitString(Slice<Byte> aBytes, int aBitLength)

 

// .NET, .NET Standard 2.0
init(_ aBytes: Slice<Byte>, _ aBitLength: Int64)
// Island
init(_ aBytes: Slice<Byte>, _ aBitLength: int)

 

// .NET, .NET Standard 2.0
Sub New(aBytes As Slice<Byte>, aBitLength As Int64)
// Island
Sub New(aBytes As Slice<Byte>, aBitLength As int)

Parameters:

  • aBytes:
  • aBitLength:

constructor (BitString)

 

constructor(value: BitString)

 

BitString(BitString value)

 

init(_ value: BitString)

 

Sub New(value As BitString)

Parameters:

  • value:

At

 

method At(i: int): int

 

int At(int i)

 

func At(_ i: int) -> int

 

func At(i int) int

 

Function At(i As int) As int

Parameters:

  • i:

RightAlign

 

method RightAlign: Slice<Byte>

 

Slice<Byte> RightAlign()

 

func RightAlign() -> Slice<Byte>

 

func RightAlign() Slice<Byte>

 

Function RightAlign() As Slice<Byte>