TcpServer
Overview
The TCPServer class is used to create a TCP (Transmission Control Protocol) server object.
Location
-
Reference:
- RemObjects.InternetPack.dll .NET, .NET Core 5.0, .NET Standard 2.0
- RemObjects.InternetPack.fx Island
- libRemObjects.InternetPack.fx Toffee
- Namespace: RemObjects.InternetPack
-
Ancestry:
constructor
constructor
TcpServer()
init()
Sub New()
Active virtual (declared in Server)
Gets or sets the flag defining whether the server is listening for incoming connections.
Setting this property to true or false calls the Open or Close methods, accordingly
property Active: Boolean read write;
Boolean Active { get; set; }
var Active: Boolean { get{} set{} }
Property Active() As Boolean
BindAddressV4 virtual (declared in Server)
property BindAddressV4: IPAddress read write;
IPAddress BindAddressV4 { get; set; }
var BindAddressV4: IPAddress { get{} set{} }
Property BindAddressV4() As IPAddress
BindAddressV6 virtual (declared in Server)
property BindAddressV6: IPAddress read write;
IPAddress BindAddressV6 { get; set; }
var BindAddressV6: IPAddress { get{} set{} }
Property BindAddressV6() As IPAddress
Binding virtual (declared in Server)
Gets the ServerBinding instance.
In most cases, the IPv4 ServerBinding instance is returned. If the IPv4 protocol is not bound due to platform restictions, the IPv6 binding is returned.
property Binding: ServerBinding read;
ServerBinding Binding { get; }
var Binding: ServerBinding { get{} }
ReadOnly Property Binding() As ServerBinding
BindingV4 virtual (declared in Server)
Gets the IPv4 ServerBinding instance.
The returned instance can be used to fine-tune the IPv4 server endpoint.
property BindingV4: ServerBinding read;
ServerBinding BindingV4 { get; }
var BindingV4: ServerBinding { get{} }
ReadOnly Property BindingV4() As ServerBinding
BindingV6 virtual (declared in Server)
Gets the IPv6 ServerBinding instance.
The returned instance can be used to fine-tune the IPv6 server endpoint.
property BindingV6: ServerBinding read;
ServerBinding BindingV6 { get; }
var BindingV6: ServerBinding { get{} }
ReadOnly Property BindingV6() As ServerBinding
BindV4 virtual (declared in Server)
Gets or sets the flag indicating whether the server should listen for IPv4 connections.
Setting this flag doesn't have any immediate effect. Its value is used only when the server is opened (either by setting the Active property to true or by directly calling the Open method).
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property BindV4: Boolean read write;
// Island
property BindV4: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean BindV4 { get; set; }
// Island
Boolean BindV4 { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var BindV4: Boolean { get{} set{} }
// Island, Toffee
var BindV4: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property BindV4() As Boolean
// Island
Property BindV4() As Boolean
BindV6 virtual (declared in Server)
Gets or sets the flag indicating whether the server should listen for IPv6 connections.
Setting this flag doesn't have any immediate effect. Its value is used only when the server is opened (either by setting the Active property to true or by directly calling the Open method).
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property BindV6: Boolean read write;
// Island
property BindV6: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean BindV6 { get; set; }
// Island
Boolean BindV6 { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var BindV6: Boolean { get{} set{} }
// Island, Toffee
var BindV6: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property BindV6() As Boolean
// Island
Property BindV6() As Boolean
Close virtual (declared in Server)
This method causes the server to stop listening for incoming connections.
method Close
void Close()
func Close()
Sub Close()
CloseConnectionsOnShutdown virtual (declared in Server)
Gets or sets the flag indicating whether the currently open client connections should be appropriately closed on server shutdown.
The default value is true.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property CloseConnectionsOnShutdown: Boolean read write;
// Island
property CloseConnectionsOnShutdown: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean CloseConnectionsOnShutdown { get; set; }
// Island
Boolean CloseConnectionsOnShutdown { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var CloseConnectionsOnShutdown: Boolean { get{} set{} }
// Island, Toffee
var CloseConnectionsOnShutdown: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property CloseConnectionsOnShutdown() As Boolean
// Island
Property CloseConnectionsOnShutdown() As Boolean
ConnectionClass (declared in Server) .NET, .NET Core 5.0, .NET Standard 2.0
Gets or sets an alternative Connection class to be used for incoming data connections. The class described by the assigned Type must be a descendant of the Connection class, and will be used for all connections that are established after the property has been set.
Existing connections are not affected by changing the property.
If the ConnectionType property value is null (default), instances of the Connection base class will be used.
[DefaultValue(nil)]
property ConnectionClass: Type read write;
[DefaultValue(null)]
Type ConnectionClass { get; set; }
@DefaultValue(nil)
var ConnectionClass: Type { get{} set{} }
<DefaultValue(Null)>
Property ConnectionClass() As Type
ConnectionFactory virtual (declared in Server)
Gets or sets an alternative Connection factory instance to be used for incoming data connections. This factory will be used to create corresponding Connection instances for all connections that are established after the property has been set.
Existing connections are not affected by changing the property.
This property has precendence over the ConnectionClass property.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(nil)]
property ConnectionFactory: IConnectionFactory read write;
// Island
property ConnectionFactory: IConnectionFactory read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(null)]
IConnectionFactory ConnectionFactory { get; set; }
// Island
IConnectionFactory ConnectionFactory { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(nil)
var ConnectionFactory: IConnectionFactory { get{} set{} }
// Island, Toffee
var ConnectionFactory: IConnectionFactory { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(Null)>
Property ConnectionFactory() As IConnectionFactory
// Island
Property ConnectionFactory() As IConnectionFactory
DefaultPort protected virtual (declared in Server)
Gets or sets the default port number.
property DefaultPort: Int32 read write;
Int32 DefaultPort { get; set; }
var DefaultPort: Int32 { get{} set{} }
Property DefaultPort() As Int32
Dispose protected override (declared in Server)
Disposes of the current instance and releases all resources used by it.
method Dispose(disposing: Boolean)
void Dispose(Boolean disposing)
func Dispose(_ disposing: Boolean)
Sub Dispose(disposing As Boolean)
Parameters:
- disposing:
EnableNagle virtual (declared in Server)
Gets or the sets flag indicating whether the Nagle's algoritm should be used.
Setting this flag doesn't have any immediate effect. Its value is used only when the server is opened (either by setting the Active property to true or by directly calling the Open method).
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(false)]
property EnableNagle: Boolean read write;
// Island
property EnableNagle: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(false)]
Boolean EnableNagle { get; set; }
// Island
Boolean EnableNagle { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(false)
var EnableNagle: Boolean { get{} set{} }
// Island, Toffee
var EnableNagle: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(false)>
Property EnableNagle() As Boolean
// Island
Property EnableNagle() As Boolean
GetWorkerClass override
method GetWorkerClass: Type
Type GetWorkerClass()
func GetWorkerClass() -> Type
Function GetWorkerClass() As Type
HandleTcpConnection protected virtual
method HandleTcpConnection(connection: Connection)
void HandleTcpConnection(Connection connection)
func HandleTcpConnection(_ connection: Connection)
Sub HandleTcpConnection(connection As Connection)
Parameters:
- connection:
MaxLineLength virtual (declared in Server)
Gets or sets the default MaxLineLength value for all newly created Connections.
See the desription of the Connection.MaxLineLength property for details.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(4096)]
property MaxLineLength: Int32 read write;
// Island
property MaxLineLength: Int32 read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(4096)]
Int32 MaxLineLength { get; set; }
// Island
Int32 MaxLineLength { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(4096)
var MaxLineLength: Int32 { get{} set{} }
// Island, Toffee
var MaxLineLength: Int32 { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(4096)>
Property MaxLineLength() As Int32
// Island
Property MaxLineLength() As Int32
MaxLineLengthEnabled virtual (declared in Server)
Gets or sets the default MaxLineLengthEnabled value for all newly created Connections.
See the desription of the Connection.MaxLineLengthEnabled property for details.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property MaxLineLengthEnabled: Boolean read write;
// Island
property MaxLineLengthEnabled: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean MaxLineLengthEnabled { get; set; }
// Island
Boolean MaxLineLengthEnabled { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var MaxLineLengthEnabled: Boolean { get{} set{} }
// Island, Toffee
var MaxLineLengthEnabled: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property MaxLineLengthEnabled() As Boolean
// Island
Property MaxLineLengthEnabled() As Boolean
OnTcpConnection
event OnTcpConnection: OnTcpConnectionHandler
delegate: method OnTcpConnection(sender: Object; e: OnTcpConnectionArgs)
delegate OnTcpConnectionHandler OnTcpConnection()
delegate: void OnTcpConnection(Object sender, OnTcpConnectionArgs e)
__event OnTcpConnectionHandler: OnTcpConnection!
delegate: func OnTcpConnection(_ sender: Object, _ e: OnTcpConnectionArgs)
Event OnTcpConnection As OnTcpConnectionHandler
delegate: Sub OnTcpConnection(sender As Object, e As OnTcpConnectionArgs)
Open virtual (declared in Server)
This method causes the server to start listening for incoming connections.
method Open
void Open()
func Open()
Sub Open()
Port virtual (declared in Server)
Gets or sets the port number on which the server will listen.
property Port: Int32 read write;
Int32 Port { get; set; }
var Port: Int32 { get{} set{} }
Property Port() As Int32
ShouldSerializePort virtual (declared in Server)
Returns true when the DefaultPort is not equal to the Port.
method ShouldSerializePort: Boolean
Boolean ShouldSerializePort()
func ShouldSerializePort() -> Boolean
Function ShouldSerializePort() As Boolean
Timeout virtual (declared in Server)
Gets or sets the default Timeout value for all newly created Connections.
See the desription of the Connection.Timeout property for details.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(300)]
property Timeout: Int32 read write;
// Island
property Timeout: Int32 read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(300)]
Int32 Timeout { get; set; }
// Island
Int32 Timeout { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(300)
var Timeout: Int32 { get{} set{} }
// Island, Toffee
var Timeout: Int32 { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(300)>
Property Timeout() As Int32
// Island
Property Timeout() As Int32
TimeoutEnabled virtual (declared in Server)
Gets or sets the default TimeoutEnabled value for all newly created Connections.
See the desription of the Connection.TimeoutEnabled property for details.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property TimeoutEnabled: Boolean read write;
// Island
property TimeoutEnabled: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean TimeoutEnabled { get; set; }
// Island
Boolean TimeoutEnabled { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var TimeoutEnabled: Boolean { get{} set{} }
// Island, Toffee
var TimeoutEnabled: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property TimeoutEnabled() As Boolean
// Island
Property TimeoutEnabled() As Boolean
TriggerOnTcpConnection protected virtual
method TriggerOnTcpConnection(connection: Connection)
void TriggerOnTcpConnection(Connection connection)
func TriggerOnTcpConnection(_ connection: Connection)
Sub TriggerOnTcpConnection(connection As Connection)
Parameters:
- connection:
Active virtual (declared in Server)
Gets or sets the flag defining whether the server is listening for incoming connections.
Setting this property to true or false calls the Open or Close methods, accordingly
property Active: Boolean read write;
Boolean Active { get; set; }
var Active: Boolean { get{} set{} }
Property Active() As Boolean
BindAddressV4 virtual (declared in Server)
property BindAddressV4: IPAddress read write;
IPAddress BindAddressV4 { get; set; }
var BindAddressV4: IPAddress { get{} set{} }
Property BindAddressV4() As IPAddress
BindAddressV6 virtual (declared in Server)
property BindAddressV6: IPAddress read write;
IPAddress BindAddressV6 { get; set; }
var BindAddressV6: IPAddress { get{} set{} }
Property BindAddressV6() As IPAddress
Binding virtual (declared in Server)
Gets the ServerBinding instance.
In most cases, the IPv4 ServerBinding instance is returned. If the IPv4 protocol is not bound due to platform restictions, the IPv6 binding is returned.
property Binding: ServerBinding read;
ServerBinding Binding { get; }
var Binding: ServerBinding { get{} }
ReadOnly Property Binding() As ServerBinding
BindingV4 virtual (declared in Server)
Gets the IPv4 ServerBinding instance.
The returned instance can be used to fine-tune the IPv4 server endpoint.
property BindingV4: ServerBinding read;
ServerBinding BindingV4 { get; }
var BindingV4: ServerBinding { get{} }
ReadOnly Property BindingV4() As ServerBinding
BindingV6 virtual (declared in Server)
Gets the IPv6 ServerBinding instance.
The returned instance can be used to fine-tune the IPv6 server endpoint.
property BindingV6: ServerBinding read;
ServerBinding BindingV6 { get; }
var BindingV6: ServerBinding { get{} }
ReadOnly Property BindingV6() As ServerBinding
BindV4 virtual (declared in Server)
Gets or sets the flag indicating whether the server should listen for IPv4 connections.
Setting this flag doesn't have any immediate effect. Its value is used only when the server is opened (either by setting the Active property to true or by directly calling the Open method).
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property BindV4: Boolean read write;
// Island
property BindV4: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean BindV4 { get; set; }
// Island
Boolean BindV4 { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var BindV4: Boolean { get{} set{} }
// Island, Toffee
var BindV4: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property BindV4() As Boolean
// Island
Property BindV4() As Boolean
BindV6 virtual (declared in Server)
Gets or sets the flag indicating whether the server should listen for IPv6 connections.
Setting this flag doesn't have any immediate effect. Its value is used only when the server is opened (either by setting the Active property to true or by directly calling the Open method).
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property BindV6: Boolean read write;
// Island
property BindV6: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean BindV6 { get; set; }
// Island
Boolean BindV6 { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var BindV6: Boolean { get{} set{} }
// Island, Toffee
var BindV6: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property BindV6() As Boolean
// Island
Property BindV6() As Boolean
CloseConnectionsOnShutdown virtual (declared in Server)
Gets or sets the flag indicating whether the currently open client connections should be appropriately closed on server shutdown.
The default value is true.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property CloseConnectionsOnShutdown: Boolean read write;
// Island
property CloseConnectionsOnShutdown: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean CloseConnectionsOnShutdown { get; set; }
// Island
Boolean CloseConnectionsOnShutdown { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var CloseConnectionsOnShutdown: Boolean { get{} set{} }
// Island, Toffee
var CloseConnectionsOnShutdown: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property CloseConnectionsOnShutdown() As Boolean
// Island
Property CloseConnectionsOnShutdown() As Boolean
ConnectionClass (declared in Server) .NET, .NET Core 5.0, .NET Standard 2.0
Gets or sets an alternative Connection class to be used for incoming data connections. The class described by the assigned Type must be a descendant of the Connection class, and will be used for all connections that are established after the property has been set.
Existing connections are not affected by changing the property.
If the ConnectionType property value is null (default), instances of the Connection base class will be used.
[DefaultValue(nil)]
property ConnectionClass: Type read write;
[DefaultValue(null)]
Type ConnectionClass { get; set; }
@DefaultValue(nil)
var ConnectionClass: Type { get{} set{} }
<DefaultValue(Null)>
Property ConnectionClass() As Type
ConnectionFactory virtual (declared in Server)
Gets or sets an alternative Connection factory instance to be used for incoming data connections. This factory will be used to create corresponding Connection instances for all connections that are established after the property has been set.
Existing connections are not affected by changing the property.
This property has precendence over the ConnectionClass property.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(nil)]
property ConnectionFactory: IConnectionFactory read write;
// Island
property ConnectionFactory: IConnectionFactory read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(null)]
IConnectionFactory ConnectionFactory { get; set; }
// Island
IConnectionFactory ConnectionFactory { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(nil)
var ConnectionFactory: IConnectionFactory { get{} set{} }
// Island, Toffee
var ConnectionFactory: IConnectionFactory { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(Null)>
Property ConnectionFactory() As IConnectionFactory
// Island
Property ConnectionFactory() As IConnectionFactory
DefaultPort protected virtual (declared in Server)
Gets or sets the default port number.
property DefaultPort: Int32 read write;
Int32 DefaultPort { get; set; }
var DefaultPort: Int32 { get{} set{} }
Property DefaultPort() As Int32
EnableNagle virtual (declared in Server)
Gets or the sets flag indicating whether the Nagle's algoritm should be used.
Setting this flag doesn't have any immediate effect. Its value is used only when the server is opened (either by setting the Active property to true or by directly calling the Open method).
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(false)]
property EnableNagle: Boolean read write;
// Island
property EnableNagle: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(false)]
Boolean EnableNagle { get; set; }
// Island
Boolean EnableNagle { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(false)
var EnableNagle: Boolean { get{} set{} }
// Island, Toffee
var EnableNagle: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(false)>
Property EnableNagle() As Boolean
// Island
Property EnableNagle() As Boolean
MaxLineLength virtual (declared in Server)
Gets or sets the default MaxLineLength value for all newly created Connections.
See the desription of the Connection.MaxLineLength property for details.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(4096)]
property MaxLineLength: Int32 read write;
// Island
property MaxLineLength: Int32 read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(4096)]
Int32 MaxLineLength { get; set; }
// Island
Int32 MaxLineLength { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(4096)
var MaxLineLength: Int32 { get{} set{} }
// Island, Toffee
var MaxLineLength: Int32 { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(4096)>
Property MaxLineLength() As Int32
// Island
Property MaxLineLength() As Int32
MaxLineLengthEnabled virtual (declared in Server)
Gets or sets the default MaxLineLengthEnabled value for all newly created Connections.
See the desription of the Connection.MaxLineLengthEnabled property for details.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property MaxLineLengthEnabled: Boolean read write;
// Island
property MaxLineLengthEnabled: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean MaxLineLengthEnabled { get; set; }
// Island
Boolean MaxLineLengthEnabled { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var MaxLineLengthEnabled: Boolean { get{} set{} }
// Island, Toffee
var MaxLineLengthEnabled: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property MaxLineLengthEnabled() As Boolean
// Island
Property MaxLineLengthEnabled() As Boolean
Port virtual (declared in Server)
Gets or sets the port number on which the server will listen.
property Port: Int32 read write;
Int32 Port { get; set; }
var Port: Int32 { get{} set{} }
Property Port() As Int32
Timeout virtual (declared in Server)
Gets or sets the default Timeout value for all newly created Connections.
See the desription of the Connection.Timeout property for details.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(300)]
property Timeout: Int32 read write;
// Island
property Timeout: Int32 read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(300)]
Int32 Timeout { get; set; }
// Island
Int32 Timeout { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(300)
var Timeout: Int32 { get{} set{} }
// Island, Toffee
var Timeout: Int32 { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(300)>
Property Timeout() As Int32
// Island
Property Timeout() As Int32
TimeoutEnabled virtual (declared in Server)
Gets or sets the default TimeoutEnabled value for all newly created Connections.
See the desription of the Connection.TimeoutEnabled property for details.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
property TimeoutEnabled: Boolean read write;
// Island
property TimeoutEnabled: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(true)]
Boolean TimeoutEnabled { get; set; }
// Island
Boolean TimeoutEnabled { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(true)
var TimeoutEnabled: Boolean { get{} set{} }
// Island, Toffee
var TimeoutEnabled: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(true)>
Property TimeoutEnabled() As Boolean
// Island
Property TimeoutEnabled() As Boolean
constructor
constructor
TcpServer()
init()
Sub New()
Close virtual (declared in Server)
This method causes the server to stop listening for incoming connections.
method Close
void Close()
func Close()
Sub Close()
Dispose protected override (declared in Server)
Disposes of the current instance and releases all resources used by it.
method Dispose(disposing: Boolean)
void Dispose(Boolean disposing)
func Dispose(_ disposing: Boolean)
Sub Dispose(disposing As Boolean)
Parameters:
- disposing:
GetWorkerClass override
method GetWorkerClass: Type
Type GetWorkerClass()
func GetWorkerClass() -> Type
Function GetWorkerClass() As Type
HandleTcpConnection protected virtual
method HandleTcpConnection(connection: Connection)
void HandleTcpConnection(Connection connection)
func HandleTcpConnection(_ connection: Connection)
Sub HandleTcpConnection(connection As Connection)
Parameters:
- connection:
Open virtual (declared in Server)
This method causes the server to start listening for incoming connections.
method Open
void Open()
func Open()
Sub Open()
ShouldSerializePort virtual (declared in Server)
Returns true when the DefaultPort is not equal to the Port.
method ShouldSerializePort: Boolean
Boolean ShouldSerializePort()
func ShouldSerializePort() -> Boolean
Function ShouldSerializePort() As Boolean
TriggerOnTcpConnection protected virtual
method TriggerOnTcpConnection(connection: Connection)
void TriggerOnTcpConnection(Connection connection)
func TriggerOnTcpConnection(_ connection: Connection)
Sub TriggerOnTcpConnection(connection As Connection)
Parameters:
- connection:
OnTcpConnection
event OnTcpConnection: OnTcpConnectionHandler
delegate: method OnTcpConnection(sender: Object; e: OnTcpConnectionArgs)
delegate OnTcpConnectionHandler OnTcpConnection()
delegate: void OnTcpConnection(Object sender, OnTcpConnectionArgs e)
__event OnTcpConnectionHandler: OnTcpConnection!
delegate: func OnTcpConnection(_ sender: Object, _ e: OnTcpConnectionArgs)
Event OnTcpConnection As OnTcpConnectionHandler
delegate: Sub OnTcpConnection(sender As Object, e As OnTcpConnectionArgs)