SmtpClient
Overview
Calling the SendMessage method allows messages to be sent to any SMTP (Simple Mail Transfer Protocol) server.
Location
-
Reference:
- RemObjects.InternetPack.dll .NET, .NET Core 5.0, .NET Standard 2.0
- RemObjects.InternetPack.fx Island
- libRemObjects.InternetPack.fx Toffee
- Namespace: RemObjects.InternetPack.Email
-
Ancestry:
- Component | Client | CommandBasedClient | SmtpClient .NET, .NET Core 5.0, .NET Standard 2.0
- Component | Client | CommandBasedClient | SmtpClient Island, Toffee
- Component | Client | CommandBasedClient | SmtpClient .NET, .NET Core 5.0, .NET Standard 2.0
constructor
constructor
SmtpClient()
init()
Sub New()
AuthPassword virtual
property AuthPassword: String read write;
String AuthPassword { get; set; }
var AuthPassword: String { get{} set{} }
Property AuthPassword() As String
AuthUser virtual
property AuthUser: String read write;
String AuthUser { get; set; }
var AuthUser: String { get{} set{} }
Property AuthUser() As String
Binding virtual (declared in Client)
Obsolete - Please use BindingV4 and BindingV6 instead.
property Binding: Binding read;
Binding Binding { get; }
var Binding: Binding { get{} }
ReadOnly Property Binding() As Binding
BindingV4 virtual (declared in Client)
Gets the binding which provides properties and methods such as address family, IPv4 address, port number etc for client to connect to the host network.
property BindingV4: Binding read;
Binding BindingV4 { get; }
var BindingV4: Binding { get{} }
ReadOnly Property BindingV4() As Binding
BindingV6 virtual (declared in Client)
Gets the binding which provides properties and methods such as address family, IPv6 address, port number etc for client to connect to the host network.
property BindingV6: Binding read;
Binding BindingV6 { get; }
var BindingV6: Binding { get{} }
ReadOnly Property BindingV6() As Binding
Close override
method Close
void Close()
func Close()
Sub Close()
Connect virtual (declared in Client)
method Connect: Connection
Connection Connect()
func Connect() -> Connection
Function Connect() As Connection
Connect (IPAddress, Int32): Connection virtual (declared in Client)
method Connect(host: IPAddress; port: Int32): Connection
Connection Connect(IPAddress host, Int32 port)
func Connect(_ host: IPAddress, _ port: Int32) -> Connection
Function Connect(host As IPAddress, port As Int32) As Connection
Parameters:
- host:
- port:
Connect (String, Int32): Connection virtual (declared in Client)
method Connect(hostname: String; port: Int32): Connection
Connection Connect(String hostname, Int32 port)
func Connect(_ hostname: String, _ port: Int32) -> Connection
Function Connect(hostname As String, port As Int32) As Connection
Parameters:
- hostname:
- port:
Connect (IPAddress, Int32, Binding): Connection virtual (declared in Client)
Overloaded. Use to connect the client to a remote network host using the specified host name (HostName) or IP address (HostAddress) and port number (Port) and/or Binding (BindingV4 or BindingV6).
class method Connect(host: IPAddress; port: Int32; binding: Binding): Connection
static Connection Connect(IPAddress host, Int32 port, Binding binding)
static func Connect(_ host: IPAddress, _ port: Int32, _ binding: Binding) -> Connection
Shared Function Connect(host As IPAddress, port As Int32, binding As Binding) As Connection
Parameters:
- host:
- port:
- binding:
Connect (String, Int32, Binding): Connection virtual (declared in Client)
Overloaded. Use to connect the client to a remote network host using the specified host name (HostName) or IP address (HostAddress) and port number (Port) and/or Binding (BindingV4 or BindingV6).
class method Connect(hostname: String; port: Int32; binding: Binding): Connection
static Connection Connect(String hostname, Int32 port, Binding binding)
static func Connect(_ hostname: String, _ port: Int32, _ binding: Binding) -> Connection
Shared Function Connect(hostname As String, port As Int32, binding As Binding) As Connection
Parameters:
- hostname:
- port:
- binding:
Connected virtual (declared in CommandBasedClient)
Returns the state of CurrentConnection. If it is false then CurrentConnection is not specified (null).
property Connected: Boolean read;
Boolean Connected { get; }
var Connected: Boolean { get{} }
ReadOnly Property Connected() As Boolean
ConnectionClass (declared in Client) .NET, .NET Core 5.0, .NET Standard 2.0
Use the ConnectionClass property to specify an alternative Connection class to be used for out coming data connections. The class described by the assigned Type must be a descendant of Connection, and will be used for all connections that are established after the property has been set. Existing connections are not affected by changing the property.
If ConnectionType is null (default), instances of the Connection base class will be used.
property ConnectionClass: Type read write;
Type ConnectionClass { get; set; }
var ConnectionClass: Type { get{} set{} }
Property ConnectionClass() As Type
ConnectionFactory virtual (declared in Client)
Represents an interface for a connection.
property ConnectionFactory: IConnectionFactory read write;
IConnectionFactory ConnectionFactory { get; set; }
var ConnectionFactory: IConnectionFactory { get{} set{} }
Property ConnectionFactory() As IConnectionFactory
ConnectionPool protected virtual (declared in Client)
property ConnectionPool: ConnectionPool read write;
ConnectionPool ConnectionPool { get; set; }
var ConnectionPool: ConnectionPool { get{} set{} }
Property ConnectionPool() As ConnectionPool
ConnectNew virtual (declared in Client)
method ConnectNew: Connection
Connection ConnectNew()
func ConnectNew() -> Connection
Function ConnectNew() As Connection
ConnectNew (IPAddress, Int32): Connection virtual (declared in Client)
Overloaded. Opens and returns new connection with specified IP address and port.
method ConnectNew(host: IPAddress; port: Int32): Connection
Connection ConnectNew(IPAddress host, Int32 port)
func ConnectNew(_ host: IPAddress, _ port: Int32) -> Connection
Function ConnectNew(host As IPAddress, port As Int32) As Connection
Parameters:
- host:
- port:
ConnectNew (String, Int32): Connection virtual (declared in Client)
method ConnectNew(hostname: String; port: Int32): Connection
Connection ConnectNew(String hostname, Int32 port)
func ConnectNew(_ hostname: String, _ port: Int32) -> Connection
Function ConnectNew(hostname As String, port As Int32) As Connection
Parameters:
- hostname:
- port:
CurrentConnection virtual (declared in CommandBasedClient)
Returns current connection.
property CurrentConnection: Connection read;
Connection CurrentConnection { get; }
var CurrentConnection: Connection { get{} }
ReadOnly Property CurrentConnection() As Connection
Dispose protected virtual (declared in Component) Island, Toffee
method Dispose(disposing: Boolean)
void Dispose(Boolean disposing)
func Dispose(_ disposing: Boolean)
Sub Dispose(disposing As Boolean)
Parameters:
- disposing:
DnsResolveType virtual (declared in Client)
Determines if the specified HostName should be look up only Once per application run (if you establish multiple connections to the server, the subsequent connections will use the cached IPAddress) or Always, for each connect (the Hostname will be resolved again for each subsequet connect).
You'll usually only change this setting off the defaut (Once) if you anticipate the IPAddress of the target host to change frequently.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(DnsResolveType.Once)]
property DnsResolveType: DnsResolveType read write;
// Island
property DnsResolveType: DnsResolveType read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(DnsResolveType.Once)]
DnsResolveType DnsResolveType { get; set; }
// Island
DnsResolveType DnsResolveType { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(DnsResolveType.Once)
var DnsResolveType: DnsResolveType { get{} set{} }
// Island, Toffee
var DnsResolveType: DnsResolveType { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(DnsResolveType.Once)>
Property DnsResolveType() As DnsResolveType
// Island
Property DnsResolveType() As DnsResolveType
EnableNagle virtual (declared in Client)
Set its value to true to enable the Nagle algorithm for send coalescing.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(false)]
property EnableNagle: Boolean read write;
// Island
property EnableNagle: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(false)]
Boolean EnableNagle { get; set; }
// Island
Boolean EnableNagle { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(false)
var EnableNagle: Boolean { get{} set{} }
// Island, Toffee
var EnableNagle: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(false)>
Property EnableNagle() As Boolean
// Island
Property EnableNagle() As Boolean
GetConnection protected virtual (declared in Client)
method GetConnection(host: IPAddress; port: Int32): Connection
Connection GetConnection(IPAddress host, Int32 port)
func GetConnection(_ host: IPAddress, _ port: Int32) -> Connection
Function GetConnection(host As IPAddress, port As Int32) As Connection
Parameters:
- host:
- port:
HeloDomain virtual
The Domain name used when the client authenticates itself with the server.
property HeloDomain: String read write;
String HeloDomain { get; set; }
var HeloDomain: String { get{} set{} }
Property HeloDomain() As String
HostAddress virtual (declared in Client)
Gets or sets an Internet Protocol (IP) address.
property HostAddress: IPAddress read write;
IPAddress HostAddress { get; set; }
var HostAddress: IPAddress { get{} set{} }
Property HostAddress() As IPAddress
HostName virtual (declared in Client)
The server host name or IP address that you intend the client to connect to.
property HostName: String read write;
String HostName { get; set; }
var HostName: String { get{} set{} }
Property HostName() As String
LastResponseNo virtual (declared in CommandBasedClient)
property LastResponseNo: Int32 read;
Int32 LastResponseNo { get; }
var LastResponseNo: Int32 { get{} }
ReadOnly Property LastResponseNo() As Int32
LastResponseText virtual (declared in CommandBasedClient)
property LastResponseText: String read;
String LastResponseText { get; }
var LastResponseText: String { get{} }
ReadOnly Property LastResponseText() As String
NewConnection protected virtual (declared in Client)
method NewConnection(binding: Binding): Connection
Connection NewConnection(Binding binding)
func NewConnection(_ binding: Binding) -> Connection
Function NewConnection(binding As Binding) As Connection
Parameters:
- binding:
OnLog (declared in CommandBasedClient)
event OnLog: ClientLogEvent
delegate: method OnLog(sender: Object; e: ClientLogArgs)
delegate ClientLogEvent OnLog()
delegate: void OnLog(Object sender, ClientLogArgs e)
__event ClientLogEvent: OnLog!
delegate: func OnLog(_ sender: Object, _ e: ClientLogArgs)
Event OnLog As ClientLogEvent
delegate: Sub OnLog(sender As Object, e As ClientLogArgs)
OnResolvedHostName (declared in Client)
This event is fired after the hostname has been successfully resolved.
event OnResolvedHostName: OnResolvedHostNameEventHandler
delegate: method OnResolvedHostName(sender: Object; e: OnResolvedHostNameEventArgs)
delegate OnResolvedHostNameEventHandler OnResolvedHostName()
delegate: void OnResolvedHostName(Object sender, OnResolvedHostNameEventArgs e)
__event OnResolvedHostNameEventHandler: OnResolvedHostName!
delegate: func OnResolvedHostName(_ sender: Object, _ e: OnResolvedHostNameEventArgs)
Event OnResolvedHostName As OnResolvedHostNameEventHandler
delegate: Sub OnResolvedHostName(sender As Object, e As OnResolvedHostNameEventArgs)
OnResolveHostName (declared in Client)
This event is fired before the Client attepts to resolve the sepcifed HostName to an IP address. It provides you with an option to perform the resolution yourself, obtain the IP address from an internal cache you're maintaing, or do some other processing (such as for example chaging the hostname to look up).
event OnResolveHostName: OnResolveHostNameEventHandler
delegate: method OnResolveHostName(sender: Object; e: OnResolveHostNameEventArgs)
delegate OnResolveHostNameEventHandler OnResolveHostName()
delegate: void OnResolveHostName(Object sender, OnResolveHostNameEventArgs e)
__event OnResolveHostNameEventHandler: OnResolveHostName!
delegate: func OnResolveHostName(_ sender: Object, _ e: OnResolveHostNameEventArgs)
Event OnResolveHostName As OnResolveHostNameEventHandler
delegate: Sub OnResolveHostName(sender As Object, e As OnResolveHostNameEventArgs)
Open override
method Open
void Open()
func Open()
Sub Open()
Port virtual (declared in Client)
The server Port that you intend the client to connect to.
property Port: Int32 read write;
Int32 Port { get; set; }
var Port: Int32 { get{} set{} }
Property Port() As Int32
ReleaseConnection protected virtual (declared in Client)
method ReleaseConnection(connection: Connection)
void ReleaseConnection(Connection connection)
func ReleaseConnection(_ connection: Connection)
Sub ReleaseConnection(connection As Connection)
Parameters:
- connection:
ResolveHostName protected virtual (declared in Client)
method ResolveHostName
void ResolveHostName()
func ResolveHostName()
Sub ResolveHostName()
ResolveHostNameIfNeeded protected virtual (declared in Client)
method ResolveHostNameIfNeeded
void ResolveHostNameIfNeeded()
func ResolveHostNameIfNeeded()
Sub ResolveHostNameIfNeeded()
SendAndWaitForResponse protected virtual (declared in CommandBasedClient)
method SendAndWaitForResponse(command: String; params validResponses: array of Int32): Boolean
Boolean SendAndWaitForResponse(String command, params Int32[] validResponses)
func SendAndWaitForResponse(_ command: String, _ validResponses: Int32...) -> Boolean
Function SendAndWaitForResponse(command As String, ParamArray validResponses As Int32()) As Boolean
Parameters:
- command:
- validResponses:
SendLog (TransferDirection, String, array of Object) protected virtual (declared in CommandBasedClient)
method SendLog(direction: TransferDirection; format: String; params parameters: array of Object)
void SendLog(TransferDirection direction, String format, params Object[] parameters)
func SendLog(_ direction: TransferDirection, _ format: String, _ parameters: Object...)
Sub SendLog(direction As TransferDirection, format As String, ParamArray parameters As Object())
Parameters:
- direction:
- format:
- parameters:
SendLog (TransferDirection, String) protected virtual (declared in CommandBasedClient)
method SendLog(direction: TransferDirection; message: String)
void SendLog(TransferDirection direction, String message)
func SendLog(_ direction: TransferDirection, _ message: String)
Sub SendLog(direction As TransferDirection, message As String)
Parameters:
- direction:
- message:
SendMessage (MailMessage) virtual
method SendMessage(message: MailMessage)
void SendMessage(MailMessage message)
func SendMessage(_ message: MailMessage)
Sub SendMessage(message As MailMessage)
Parameters:
- message:
SendMessage (MailMessage, String, array of String) virtual
method SendMessage(message: MailMessage; origin: String; destination: array of String)
void SendMessage(MailMessage message, String origin, String[] destination)
func SendMessage(_ message: MailMessage, _ origin: String, _ destination: String...)
Sub SendMessage(message As MailMessage, origin As String, destination As String())
Parameters:
- message:
- origin:
- destination:
TriggerOnResolvedHostName protected virtual (declared in Client)
method TriggerOnResolvedHostName(e: OnResolvedHostNameEventArgs)
void TriggerOnResolvedHostName(OnResolvedHostNameEventArgs e)
func TriggerOnResolvedHostName(_ e: OnResolvedHostNameEventArgs)
Sub TriggerOnResolvedHostName(e As OnResolvedHostNameEventArgs)
Parameters:
- e:
TriggerOnResolveHostName protected virtual (declared in Client)
method TriggerOnResolveHostName(e: OnResolveHostNameEventArgs)
void TriggerOnResolveHostName(OnResolveHostNameEventArgs e)
func TriggerOnResolveHostName(_ e: OnResolveHostNameEventArgs)
Sub TriggerOnResolveHostName(e As OnResolveHostNameEventArgs)
Parameters:
- e:
UseAuth virtual
property UseAuth: Boolean read write;
Boolean UseAuth { get; set; }
var UseAuth: Boolean { get{} set{} }
Property UseAuth() As Boolean
WaitForResponse protected virtual (declared in CommandBasedClient)
method WaitForResponse(params validResponses: array of Int32): Boolean
Boolean WaitForResponse(params Int32[] validResponses)
func WaitForResponse(_ validResponses: Int32...) -> Boolean
Function WaitForResponse(ParamArray validResponses As Int32()) As Boolean
Parameters:
- validResponses:
AuthPassword virtual
property AuthPassword: String read write;
String AuthPassword { get; set; }
var AuthPassword: String { get{} set{} }
Property AuthPassword() As String
AuthUser virtual
property AuthUser: String read write;
String AuthUser { get; set; }
var AuthUser: String { get{} set{} }
Property AuthUser() As String
Binding virtual (declared in Client)
Obsolete - Please use BindingV4 and BindingV6 instead.
property Binding: Binding read;
Binding Binding { get; }
var Binding: Binding { get{} }
ReadOnly Property Binding() As Binding
BindingV4 virtual (declared in Client)
Gets the binding which provides properties and methods such as address family, IPv4 address, port number etc for client to connect to the host network.
property BindingV4: Binding read;
Binding BindingV4 { get; }
var BindingV4: Binding { get{} }
ReadOnly Property BindingV4() As Binding
BindingV6 virtual (declared in Client)
Gets the binding which provides properties and methods such as address family, IPv6 address, port number etc for client to connect to the host network.
property BindingV6: Binding read;
Binding BindingV6 { get; }
var BindingV6: Binding { get{} }
ReadOnly Property BindingV6() As Binding
Connected virtual (declared in CommandBasedClient)
Returns the state of CurrentConnection. If it is false then CurrentConnection is not specified (null).
property Connected: Boolean read;
Boolean Connected { get; }
var Connected: Boolean { get{} }
ReadOnly Property Connected() As Boolean
ConnectionClass (declared in Client) .NET, .NET Core 5.0, .NET Standard 2.0
Use the ConnectionClass property to specify an alternative Connection class to be used for out coming data connections. The class described by the assigned Type must be a descendant of Connection, and will be used for all connections that are established after the property has been set. Existing connections are not affected by changing the property.
If ConnectionType is null (default), instances of the Connection base class will be used.
property ConnectionClass: Type read write;
Type ConnectionClass { get; set; }
var ConnectionClass: Type { get{} set{} }
Property ConnectionClass() As Type
ConnectionFactory virtual (declared in Client)
Represents an interface for a connection.
property ConnectionFactory: IConnectionFactory read write;
IConnectionFactory ConnectionFactory { get; set; }
var ConnectionFactory: IConnectionFactory { get{} set{} }
Property ConnectionFactory() As IConnectionFactory
ConnectionPool protected virtual (declared in Client)
property ConnectionPool: ConnectionPool read write;
ConnectionPool ConnectionPool { get; set; }
var ConnectionPool: ConnectionPool { get{} set{} }
Property ConnectionPool() As ConnectionPool
CurrentConnection virtual (declared in CommandBasedClient)
Returns current connection.
property CurrentConnection: Connection read;
Connection CurrentConnection { get; }
var CurrentConnection: Connection { get{} }
ReadOnly Property CurrentConnection() As Connection
DnsResolveType virtual (declared in Client)
Determines if the specified HostName should be look up only Once per application run (if you establish multiple connections to the server, the subsequent connections will use the cached IPAddress) or Always, for each connect (the Hostname will be resolved again for each subsequet connect).
You'll usually only change this setting off the defaut (Once) if you anticipate the IPAddress of the target host to change frequently.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(DnsResolveType.Once)]
property DnsResolveType: DnsResolveType read write;
// Island
property DnsResolveType: DnsResolveType read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(DnsResolveType.Once)]
DnsResolveType DnsResolveType { get; set; }
// Island
DnsResolveType DnsResolveType { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(DnsResolveType.Once)
var DnsResolveType: DnsResolveType { get{} set{} }
// Island, Toffee
var DnsResolveType: DnsResolveType { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(DnsResolveType.Once)>
Property DnsResolveType() As DnsResolveType
// Island
Property DnsResolveType() As DnsResolveType
EnableNagle virtual (declared in Client)
Set its value to true to enable the Nagle algorithm for send coalescing.
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(false)]
property EnableNagle: Boolean read write;
// Island
property EnableNagle: Boolean read write;
// .NET, .NET Core 5.0, .NET Standard 2.0
[DefaultValue(false)]
Boolean EnableNagle { get; set; }
// Island
Boolean EnableNagle { get; set; }
// .NET, .NET Core 5.0, .NET Standard 2.0
@DefaultValue(false)
var EnableNagle: Boolean { get{} set{} }
// Island, Toffee
var EnableNagle: Boolean { get{} set{} }
// .NET, .NET Core 5.0, .NET Standard 2.0
<DefaultValue(false)>
Property EnableNagle() As Boolean
// Island
Property EnableNagle() As Boolean
HeloDomain virtual
The Domain name used when the client authenticates itself with the server.
property HeloDomain: String read write;
String HeloDomain { get; set; }
var HeloDomain: String { get{} set{} }
Property HeloDomain() As String
HostAddress virtual (declared in Client)
Gets or sets an Internet Protocol (IP) address.
property HostAddress: IPAddress read write;
IPAddress HostAddress { get; set; }
var HostAddress: IPAddress { get{} set{} }
Property HostAddress() As IPAddress
HostName virtual (declared in Client)
The server host name or IP address that you intend the client to connect to.
property HostName: String read write;
String HostName { get; set; }
var HostName: String { get{} set{} }
Property HostName() As String
LastResponseNo virtual (declared in CommandBasedClient)
property LastResponseNo: Int32 read;
Int32 LastResponseNo { get; }
var LastResponseNo: Int32 { get{} }
ReadOnly Property LastResponseNo() As Int32
LastResponseText virtual (declared in CommandBasedClient)
property LastResponseText: String read;
String LastResponseText { get; }
var LastResponseText: String { get{} }
ReadOnly Property LastResponseText() As String
Port virtual (declared in Client)
The server Port that you intend the client to connect to.
property Port: Int32 read write;
Int32 Port { get; set; }
var Port: Int32 { get{} set{} }
Property Port() As Int32
UseAuth virtual
property UseAuth: Boolean read write;
Boolean UseAuth { get; set; }
var UseAuth: Boolean { get{} set{} }
Property UseAuth() As Boolean
Connect (IPAddress, Int32, Binding): Connection virtual (declared in Client)
Overloaded. Use to connect the client to a remote network host using the specified host name (HostName) or IP address (HostAddress) and port number (Port) and/or Binding (BindingV4 or BindingV6).
class method Connect(host: IPAddress; port: Int32; binding: Binding): Connection
static Connection Connect(IPAddress host, Int32 port, Binding binding)
static func Connect(_ host: IPAddress, _ port: Int32, _ binding: Binding) -> Connection
Shared Function Connect(host As IPAddress, port As Int32, binding As Binding) As Connection
Parameters:
- host:
- port:
- binding:
Connect (String, Int32, Binding): Connection virtual (declared in Client)
Overloaded. Use to connect the client to a remote network host using the specified host name (HostName) or IP address (HostAddress) and port number (Port) and/or Binding (BindingV4 or BindingV6).
class method Connect(hostname: String; port: Int32; binding: Binding): Connection
static Connection Connect(String hostname, Int32 port, Binding binding)
static func Connect(_ hostname: String, _ port: Int32, _ binding: Binding) -> Connection
Shared Function Connect(hostname As String, port As Int32, binding As Binding) As Connection
Parameters:
- hostname:
- port:
- binding:
constructor
constructor
SmtpClient()
init()
Sub New()
Close override
method Close
void Close()
func Close()
Sub Close()
Connect virtual (declared in Client)
method Connect: Connection
Connection Connect()
func Connect() -> Connection
Function Connect() As Connection
Connect (IPAddress, Int32): Connection virtual (declared in Client)
method Connect(host: IPAddress; port: Int32): Connection
Connection Connect(IPAddress host, Int32 port)
func Connect(_ host: IPAddress, _ port: Int32) -> Connection
Function Connect(host As IPAddress, port As Int32) As Connection
Parameters:
- host:
- port:
Connect (String, Int32): Connection virtual (declared in Client)
method Connect(hostname: String; port: Int32): Connection
Connection Connect(String hostname, Int32 port)
func Connect(_ hostname: String, _ port: Int32) -> Connection
Function Connect(hostname As String, port As Int32) As Connection
Parameters:
- hostname:
- port:
ConnectNew virtual (declared in Client)
method ConnectNew: Connection
Connection ConnectNew()
func ConnectNew() -> Connection
Function ConnectNew() As Connection
ConnectNew (IPAddress, Int32): Connection virtual (declared in Client)
Overloaded. Opens and returns new connection with specified IP address and port.
method ConnectNew(host: IPAddress; port: Int32): Connection
Connection ConnectNew(IPAddress host, Int32 port)
func ConnectNew(_ host: IPAddress, _ port: Int32) -> Connection
Function ConnectNew(host As IPAddress, port As Int32) As Connection
Parameters:
- host:
- port:
ConnectNew (String, Int32): Connection virtual (declared in Client)
method ConnectNew(hostname: String; port: Int32): Connection
Connection ConnectNew(String hostname, Int32 port)
func ConnectNew(_ hostname: String, _ port: Int32) -> Connection
Function ConnectNew(hostname As String, port As Int32) As Connection
Parameters:
- hostname:
- port:
Dispose protected virtual (declared in Component) Island, Toffee
method Dispose(disposing: Boolean)
void Dispose(Boolean disposing)
func Dispose(_ disposing: Boolean)
Sub Dispose(disposing As Boolean)
Parameters:
- disposing:
GetConnection protected virtual (declared in Client)
method GetConnection(host: IPAddress; port: Int32): Connection
Connection GetConnection(IPAddress host, Int32 port)
func GetConnection(_ host: IPAddress, _ port: Int32) -> Connection
Function GetConnection(host As IPAddress, port As Int32) As Connection
Parameters:
- host:
- port:
NewConnection protected virtual (declared in Client)
method NewConnection(binding: Binding): Connection
Connection NewConnection(Binding binding)
func NewConnection(_ binding: Binding) -> Connection
Function NewConnection(binding As Binding) As Connection
Parameters:
- binding:
Open override
method Open
void Open()
func Open()
Sub Open()
ReleaseConnection protected virtual (declared in Client)
method ReleaseConnection(connection: Connection)
void ReleaseConnection(Connection connection)
func ReleaseConnection(_ connection: Connection)
Sub ReleaseConnection(connection As Connection)
Parameters:
- connection:
ResolveHostName protected virtual (declared in Client)
method ResolveHostName
void ResolveHostName()
func ResolveHostName()
Sub ResolveHostName()
ResolveHostNameIfNeeded protected virtual (declared in Client)
method ResolveHostNameIfNeeded
void ResolveHostNameIfNeeded()
func ResolveHostNameIfNeeded()
Sub ResolveHostNameIfNeeded()
SendAndWaitForResponse protected virtual (declared in CommandBasedClient)
method SendAndWaitForResponse(command: String; params validResponses: array of Int32): Boolean
Boolean SendAndWaitForResponse(String command, params Int32[] validResponses)
func SendAndWaitForResponse(_ command: String, _ validResponses: Int32...) -> Boolean
Function SendAndWaitForResponse(command As String, ParamArray validResponses As Int32()) As Boolean
Parameters:
- command:
- validResponses:
SendLog (TransferDirection, String, array of Object) protected virtual (declared in CommandBasedClient)
method SendLog(direction: TransferDirection; format: String; params parameters: array of Object)
void SendLog(TransferDirection direction, String format, params Object[] parameters)
func SendLog(_ direction: TransferDirection, _ format: String, _ parameters: Object...)
Sub SendLog(direction As TransferDirection, format As String, ParamArray parameters As Object())
Parameters:
- direction:
- format:
- parameters:
SendLog (TransferDirection, String) protected virtual (declared in CommandBasedClient)
method SendLog(direction: TransferDirection; message: String)
void SendLog(TransferDirection direction, String message)
func SendLog(_ direction: TransferDirection, _ message: String)
Sub SendLog(direction As TransferDirection, message As String)
Parameters:
- direction:
- message:
SendMessage (MailMessage) virtual
method SendMessage(message: MailMessage)
void SendMessage(MailMessage message)
func SendMessage(_ message: MailMessage)
Sub SendMessage(message As MailMessage)
Parameters:
- message:
SendMessage (MailMessage, String, array of String) virtual
method SendMessage(message: MailMessage; origin: String; destination: array of String)
void SendMessage(MailMessage message, String origin, String[] destination)
func SendMessage(_ message: MailMessage, _ origin: String, _ destination: String...)
Sub SendMessage(message As MailMessage, origin As String, destination As String())
Parameters:
- message:
- origin:
- destination:
TriggerOnResolvedHostName protected virtual (declared in Client)
method TriggerOnResolvedHostName(e: OnResolvedHostNameEventArgs)
void TriggerOnResolvedHostName(OnResolvedHostNameEventArgs e)
func TriggerOnResolvedHostName(_ e: OnResolvedHostNameEventArgs)
Sub TriggerOnResolvedHostName(e As OnResolvedHostNameEventArgs)
Parameters:
- e:
TriggerOnResolveHostName protected virtual (declared in Client)
method TriggerOnResolveHostName(e: OnResolveHostNameEventArgs)
void TriggerOnResolveHostName(OnResolveHostNameEventArgs e)
func TriggerOnResolveHostName(_ e: OnResolveHostNameEventArgs)
Sub TriggerOnResolveHostName(e As OnResolveHostNameEventArgs)
Parameters:
- e:
WaitForResponse protected virtual (declared in CommandBasedClient)
method WaitForResponse(params validResponses: array of Int32): Boolean
Boolean WaitForResponse(params Int32[] validResponses)
func WaitForResponse(_ validResponses: Int32...) -> Boolean
Function WaitForResponse(ParamArray validResponses As Int32()) As Boolean
Parameters:
- validResponses:
OnLog (declared in CommandBasedClient)
event OnLog: ClientLogEvent
delegate: method OnLog(sender: Object; e: ClientLogArgs)
delegate ClientLogEvent OnLog()
delegate: void OnLog(Object sender, ClientLogArgs e)
__event ClientLogEvent: OnLog!
delegate: func OnLog(_ sender: Object, _ e: ClientLogArgs)
Event OnLog As ClientLogEvent
delegate: Sub OnLog(sender As Object, e As ClientLogArgs)
OnResolvedHostName (declared in Client)
This event is fired after the hostname has been successfully resolved.
event OnResolvedHostName: OnResolvedHostNameEventHandler
delegate: method OnResolvedHostName(sender: Object; e: OnResolvedHostNameEventArgs)
delegate OnResolvedHostNameEventHandler OnResolvedHostName()
delegate: void OnResolvedHostName(Object sender, OnResolvedHostNameEventArgs e)
__event OnResolvedHostNameEventHandler: OnResolvedHostName!
delegate: func OnResolvedHostName(_ sender: Object, _ e: OnResolvedHostNameEventArgs)
Event OnResolvedHostName As OnResolvedHostNameEventHandler
delegate: Sub OnResolvedHostName(sender As Object, e As OnResolvedHostNameEventArgs)
OnResolveHostName (declared in Client)
This event is fired before the Client attepts to resolve the sepcifed HostName to an IP address. It provides you with an option to perform the resolution yourself, obtain the IP address from an internal cache you're maintaing, or do some other processing (such as for example chaging the hostname to look up).
event OnResolveHostName: OnResolveHostNameEventHandler
delegate: method OnResolveHostName(sender: Object; e: OnResolveHostNameEventArgs)
delegate OnResolveHostNameEventHandler OnResolveHostName()
delegate: void OnResolveHostName(Object sender, OnResolveHostNameEventArgs e)
__event OnResolveHostNameEventHandler: OnResolveHostName!
delegate: func OnResolveHostName(_ sender: Object, _ e: OnResolveHostNameEventArgs)
Event OnResolveHostName As OnResolveHostNameEventHandler
delegate: Sub OnResolveHostName(sender As Object, e As OnResolveHostNameEventArgs)