Working with Elements in Water

Water will be a new development environment for programmers using the Elements compiler on the Windows. It supports all four Elements languages: Oxygene, RemObjects C#, Swift and Java.

Water brings our design goals from Fire over to Windows. We are not simply porting Fire to Windows, we're (once again) re-designing from scratch what a first-class IDE experience on the Windows platform should look like – we're writing a new app that feels at home on Windows, while at the same time of course leveraging everything we learned and what is great in Fire – and reusing a lot of Fire's code, as well.

Like with Fire, one of the fundamental principles of Water is that it will never get in your way. It will be lean and mean, always responsive and mode-less. That means that you will never be pulled out of your flow.


Water is currently in internal development, and not available as Alpha or Beta yet.

You can read more, here.